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That said it is a tough start. Between the two skaven, DE, dwarf, and green skins you are totally surrounded and have zero allies. I was able to trade with Court of Lybaras which helped in the 40 turn region. Currently dealing with a Grimgor Waaag...
This worked for me on VH/VH difficulty. Hope it helps.
Second play through and I am well past early game, basically what I did was capture the remaining provinces in your territory ASAP I think it takes 3-5 turns can't remember but you can do it very fast.
Prioritize growth and garrison buidlings focusing on getting the province closest to eshin that isn't your capital to tier 3 walls as fast as possible.
Manually fight these battles to ensure it is always at least a decisive victory and maximize your exp.
Your dwarf enemies should now have 1 town left, go and sack it and keep sacking it until you get lightning strike (again if auto won't give you a decisive victory then manually fight it.)
Once you get lightning strike offer the dwarves peace they should accept and will give you some cash, leaving them alive is important because they will hold out for some turns as a buffer vs further skaven enemies and in my second playthrough Grimgor who was spamming stacks faster than skaven.
Now fast march to your province closest to eshin you should make it barely before the first 3 - 4 stacks show up.
Sit in the town and recruit and from here on instead of chasing eshin (you do not want to get caught in the open by snikitch as he will get an ambush on you after force marching multiple stacks to support).
If you got to a tier 3 wall by now snikitch will siege and this is why you sat in the settlement.. start by lightning striking his army and killing him.
Rinse and repeat it took my about 4 turns to weather eshin enough to launch the counter attack, it is very easy to beat them then once you are on the offensive in their territory, aim to destroy them by turn 20 ish because you will need to do a U-turn fast and get back to the western front.
It is tempting to go for the dragon early but even if you get an easy dragon its not worth the damage your early game army will take so leave it be until at Eshin are almost wiped.
BTW if you taught Eshin were a pain in the ass you are going to love the push west.... it really sucks having a faction with Mountains as a favoured habitat that can not tunnel, the orcs, dwarves and skaven will run circles around you and you will be playing whack a mole for some time.
I know some players who just abandoned the badlands as soon as they got the confederation event, if you hate chasing armies this might be the better option for you once you have wiped eshin.
Do you have him on or off his horse? He doesn't seem like anything special while on it.
Also, its less that I cant beat the Skaven armies (though I would welcome any advice on that front), Its more the fact that theres just so many of them. And by the time im able to catch or intercept a stack, theres two more raiding and taking all my money/settlements.
Its like chasing Road Runner if Road Runner was constantly duplicating himself every time I caught him.
I always build max fortifications on every settlement before moving on, idk if you do but I find that essential on any legendary playthrough...
Im only on Hard.
Oh is it? I got the fire drake first, maybe that was easier than the other drakes. I go pretty heavy archer armies tho, so I just kited it to death... :/
You think he's bad wait until grimgor comes down on ya. He was confeding like every 5 turns and up to 20 settlements by turn 50. Of course mutiple factions from all directions declared war on him but the sheer numbers of armies greenskins pump out and how fast they do it is damn crazy.
As for on the campaign map - yes - if you let Snikch reign free he'll harass you. He's your first priority, after that it's pretty much smooth sailing since you get dragon princes available to recruit at TIER 3(!!!). What you want to try and do is swiftly beat the dwarf faction down to their last settlement. Repeatedly sack that settlement until you've leveled enough to gain lightning strike. The orc faction should be able to hold Snikch off. Don't show yourself to him, he will declare on your ass. Now peace out with the dwarves because you need that last settlement of theirs to be a buffer against the northern skaven faction. Go back to your original province and load up on spears/archers. Your wizard should be keeping an eye on snikch at this point.
All that's left is to go kill the ninja rat. He's trapped in his corner, you have lightning strike, enough arrows to blot out the sun and a dragon / dragon princes to make it that much easier. Stomp him, stomp the orc faction, and you've secured a strong base to start out from in a snug corner of the map. From then on it's your decision where to go.