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I had several ranged units but that still does not justify the ability for an entire army to have a undying bonus like this.
hell one army that was half gobo archers would have been better lol
ps GS AR is busted right now so getr ready for that fix ;)
A gobo army of archers would have died with out putting up a fight, the fight was in the underway. At most I had 2 units of large, the rest were melee or ranged infantry. Again all the orc units had better defence, armor, and melee damage. Yes, Slayer have higher attack then Black orks with Armor upgrades. Still does not justify an entire army having this ability.
From patch notes:
Ungrim no longer grants +30% casualty replenishment for slayers in his army, this has been replaced by a unique passive “Journey’s End” which prevents slayers from dying until they lose at least 50% of their HP
Thanks for the exact percent, I figured around that much.
Dont get me wrong I think he needs a ability like this but toned back to about 75% hp or even 70% for slayers to have this ability.
i then tried a karak kadrin playthrough. they're screwed even with archers, especially if you have quarrelers of your own. if you put some meatshields in front of your slayers then you win every battle, or you could just use your superior quarrelers and win either way if they try to shoot your slayers.
"Ungrim no longer grants +30% casualty replenishment for slayers in his army, this has been replaced by a unique passive “Journey’s End” which prevents slayers from dying until they lose at least 50% of their HP"
Well I had ranged units in the battle and any mosnsters are considered large, thus would not be good vs slayers which have huge bonus vs large.
monsters against slayers doesn't work for obvious reasons, and slayers are so fast so they can just run towards your frontline and shred it to pieces. doesn't help that the greenskins have bad range as well, with a few quarrelers you're completely shut down.