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Leadership bombing stuff with Doom and Darkness can be quite effective too.
Usually I don't bother with Aspect of Dreadknight. Thirteen seconds of terror doesn't sound all that great to me. Usually have other units to cause terror anyways.
Fate of Bjuna is expensive but quite good since it got buffed a while back.
Usually I focus on using spirit leech to kill the enemy commander and soulblight to debuff the troops. Throw in the occasional purple sun on blobs or bjuna on a particularly nasty unit. Doom and darkness is situationally amazing if you can leadership bomb the target to flee.
Purple sun is a great Vortex that can kill hundreds in one cast. It is a battle-changer spell
Spirit leech is the best lord/hero snipe spell, especially when you can't kill them easily otherwise.
Doom and Darkness is exceptional as well, the upgraded variant can make a whole frontline rout if they were already pressed, sometimes leading to a cascade of routs even outside the cast radius simply of the "friends routing" leadership penalty.
Those 3 are so-so:
Bjurna is okay, aspect of Dread Knight can be useful as well and Soulblight is a quite potent anti-damage spell but usually I don't bother wasting WoM on either of those.
Aspect of the Dread Knight, makes units route temporarily so its good at places like Gates at Castles. Also you get free kills when using it due to temp routing.
The Soulbright is obvious cause its a severe drop in armor value across a massive radious should be dropping this often.
Then there is Doom an Darkness, which drops a blob of -16 Leadership across a wide radious also good since Leadership drops lead to unit debuffs prior to a route. This actually pairs well with units that cause fear very well such as Trolls.
Its a really good spell school for Greenskins to have access to changes the dynamic, dont be afraid to just spam spells.