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"ok, lets think about a military strategy then....."
Long Campaign Victory = 180-220 turns
Conquering the whole map = 300+
All for mortal empires.
Same for Mortal empire short victory/multiplayer.
250-300 turns for Mortal Empire Long (gotta conquer everything on my path).
350 turns for total world domination.
I like factions with freedom in their playstyle naggarond vampire coast / vcounts / norsca etc , its everyone against you anyways so thats nothing to think about ;)
I can't remember the last time i went on 300+ but that happend.
Imo i get commonly to a stable and (top 5) dominating position within 100-150 turns. Then it quickly degrades in terms of fun.
CA's way of locking specialisation, but not your mainline units, in Shogun 2 was indeed the best way to do it, and why other historical total wars will fail at campaign progression. It is also apparent in warhammer 2 due to no unit restrictions, so once one of your provinces reaches tier 5, you have experienced every unit the race has to offer you and all that's left is a slog