Total War: WARHAMMER II

Total War: WARHAMMER II

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fighting Hexoatl (as high elves)
So how exactly am I supposed to beat Hexoatl on the field? They're in melee range before they've taken any losses from my archers and artillery, and my formations break and run as soon as they get charged.

I've tried counter charging, but they just get doomstomped by Hexoatl monster units.
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Showing 1-15 of 51 comments
Teh_Diplomat Mar 23, 2020 @ 9:00am 
Dragons > Dinos*





*some restrictions apply, see in-game for details
Last edited by Teh_Diplomat; Mar 23, 2020 @ 9:00am
Teh_Diplomat Mar 23, 2020 @ 9:00am 
Originally posted by Salami Tsunami:
So how exactly am I supposed to beat Hexoatl on the field? They're in melee range before they've taken any losses from my archers and artillery, and my formations break and run as soon as they get charged.

I've tried counter charging, but they just get doomstomped by Hexoatl monster units.
zefyris Mar 23, 2020 @ 9:22am 
Don't rely on artillery as HE, the eagleclaw is one of the worse artillery unit in the game.
Massing non AP archers is not going to do a lot when half of the enemy either have shields or 100-150 armour.
What kind of troops do you have access to? Everything? Because if everything then Phoenix guards will eat most dinos easily as long as you protect their flank.

don't countercharge and don't use swordmasters against a dino stack though.

Sisters of avelorn will do very well against dino but again, don't take so many that you can't protect them against fast opponent. If you have normal archers they should mostly focus on whatever has no shield and the less armour to reduce the amount of enemy unit roaming around asap.

Net of Amyntok can be a life saver against flanking fast dinos, so having a lore of light caster is a pretty nice addition.

Dragons obviously do well but I'm not a huge fan of those, they're not necessary tbh. Then again when owning Caledor they're super cheap with the right 60 influence trait for the lord, so your take. Still don't like unmounted dragons for HE, this doesn't feel very HE-like.

BTW for saurus if you fight in the forest, WL crush every saurus infantry easily for the same cost as the saurus uni (they still lose to temple guards except if buffed by the red line though, but TG cost way more than WL), so pretty nice trade when fighting lizardmen infantry.


Also, there's a lot of forest in Lustria maps so if you fight on their turf, that's another reason to NOT mass ranged.
Last edited by zefyris; Mar 23, 2020 @ 9:27am
luci-27master Mar 23, 2020 @ 9:40am 
It's abit micro heavy but using both SW and PG can beat the saurus front line, but you need to protect SW from dinos with good micro from speermen/PG. Chariots also work great against lizardmen since you can outrun most units and use hit and run tactics against saurus or potentially missle infantry (who are not really an threat tbh). Normal cav could be also usefully but isn't as useful as chariots since saurus have lots of mass for normal infantry. Flying units( eagle and Phoenix, since dragons are 2 slow) are also very important in picking/disrupting apart their formation especially their flanks who then get more vulnerable to your chariots.
Inardesco Mar 23, 2020 @ 10:22am 
Phoenix Guard + Sisters of Avelorn
DAN-di-WARhol Nov 4, 2021 @ 3:40am 
I'm struggling with Hexoatl too, but I'm struggling to understand the advice here. What is WL, SG, PG and TG?
abyssalfury Nov 4, 2021 @ 4:18am 
WL: White Lions or War Lions, not sure.
SW: I'd guess either Swordmaster of Hoeth or Shadow Warriors.
PG: Phoenix Guard
TG: Temple Guard
KOS Nov 4, 2021 @ 4:57am 
lord + light mage + noble + master of hoeth + 6 phoenix guard + 2 swordmaster + 4 sister of avelorn + 2 dragon + 2 dragon prince
Emilia Tempest Nov 4, 2021 @ 5:43am 
Originally posted by abyssalfury:
WL: White Lions or War Lions, not sure.
SW: I'd guess either Swordmaster of Hoeth or Shadow Warriors.
Probably white lions as war lions werent in the game yet (they came in december, the thread was in march).
SW are probably Shadow warriors as the user said "have to protect SW" and swordmasters are the ones protecting, not the ones needing protection.
Last edited by Emilia Tempest; Nov 4, 2021 @ 5:43am
zfx Nov 4, 2021 @ 11:09am 
elves just suck. go try another race
DAN-di-WARhol Nov 4, 2021 @ 11:54am 
BAh. I'm actually close to abandoning this game. the Hetoxl is soooo frigging OP. I just lost 3 armies and couldn't dent their ONE SINGLE ARMY!!
Easiest and most available method is probably lothern sea guards with shields. Especially if you take both the red millitia buff and archery buff for them. Phoenix guards would be even better, but High Elves are probably the race that takes the longest to get to Town lvl 5 (rivaled only by the dwarves) and the lower level of the building is often not very useful.

Swordsmasters and White Lions... As much as I like them and try to make them work, they are not very cost effective... White Lions are actually pretty good for their tier, but the lack of specialization hurts them and also the fact that high elves do not really need them. Swordsmasters are good at killing infantry. But so are all your ranged units and you can buy 3 squads of archers for thet cost of one squad of Swordsmasters.

Sisters of Averlorn will crush just about anything at the same price range, but I find them to be so incredibly boring that I usually dont recruit them.

Elven artillery is only goodish with the anti infantry ammo. The anti large ammo that they get as default is not even good vs large enemies. You can take one or two in an army. It is fine.
eRe4s3r Nov 4, 2021 @ 12:41pm 
Originally posted by DAN-di-WARhol:
BAh. I'm actually close to abandoning this game. the Hetoxl is soooo frigging OP. I just lost 3 armies and couldn't dent their ONE SINGLE ARMY!!

Well you are not gonna win with a standard fire mage, spears and archers with 3 eagles normal army....

lord (fire) + mage (light) + master of hoeth (For healing) + 2 handmaidens (to boost your archers and get ranged support heroes) + 6 phoenix guard (the staunchest line of spears) + 6 sisters of avelorn (the pay to win unit) + 3 Arcane phoenixes (the bestest bird) solves all dinosaur problems.

Well, most of them...
Last edited by eRe4s3r; Nov 4, 2021 @ 12:42pm
DAN-di-WARhol Nov 4, 2021 @ 1:46pm 
Hmmm.... the vast majority of those units are not on my tech tree at all. Truth be told, I've never even heard of them.

How do you get Sisters of Avelorn, for example?

I am fighting with Swordmasters of Hoeth, Lothern Sea Guard Shields, and White lions of Chrace + 3 dragons. That is about highest teir possible according to my tech tree, but I am being decimated no matter how big my army.

I can fight and win just about any other race. Just not Hetoxl, their bull units just run right through me, and then everyone runs screaming.

Just lost a battle against Hetoxl where I outnumbered them 3 : 1 !!!
Last edited by DAN-di-WARhol; Nov 4, 2021 @ 1:48pm
Toby Larone Nov 4, 2021 @ 2:49pm 
Originally posted by DAN-di-WARhol:
Hmmm.... the vast majority of those units are not on my tech tree at all. Truth be told, I've never even heard of them.

How do you get Sisters of Avelorn, for example?

I am fighting with Swordmasters of Hoeth, Lothern Sea Guard Shields, and White lions of Chrace + 3 dragons. That is about highest teir possible according to my tech tree, but I am being decimated no matter how big my army.

I can fight and win just about any other race. Just not Hetoxl, their bull units just run right through me, and then everyone runs screaming.

Just lost a battle against Hetoxl where I outnumbered them 3 : 1 !!!

What kind of armies is hexoatl using?
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Date Posted: Mar 23, 2020 @ 8:21am
Posts: 51