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The cooldown does seem pretty excessive, but maybe it's to encourage sacking the port and establishing coves by force instead? I do agree that there should be a research option or something that reduces the cooldown, though.
Which is perfectly fine since you can establish coves each turn through attacking the settlement with armies, so yo ucan put some in lots of place by simply moving around with your lord (I did exactly that with Sartosa and I never felt like I wanted more cove, I was getting 15-30k of cash per lord actively running around and per turn anyway with just sacking).
Withing these 15 turns my % chance to establish a cove with the same agent is 0%, not increasing even a little untill those 15 turns have passed.
I will check if its seperate cool downs for different agents, I havent double checked that actually. :)