Total War: WARHAMMER II

Total War: WARHAMMER II

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Oorslavich 5/fev./2019 às 18:56
Best Blessing for Kroq-Gar?
I can't decide between the Health, Armour, WoM, and Replenishment ones.

Which do you guys normally take?
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Roflberries 5/fev./2019 às 19:04 
Don't decide based on that, the decision should be based on the boost best suited to your late game army composition. The buffs to Kroq-Gar himself are pretty trivial by comparison, just a nice throw in.
Oorslavich 5/fev./2019 às 19:52 
Escrito originalmente por Roflberries (3/4 pos):
Don't decide based on that, the decision should be based on the boost best suited to your late game army composition. The buffs to Kroq-Gar himself are pretty trivial by comparison, just a nice throw in.
Yeah I'm choosing based on all the effects, just cbf listing all of them here.

The upkeep one for saurus is a little pointless imo, and the armour really isn't that good.

10% HP is decent but the other benefits are kinda poor.

Similarly 10% replenishment is great but the other benefits are bad.

The WoM, Magic resist, and speed one is has the most useful traits for sure, but the values are kinda low.
Roflberries 5/fev./2019 às 20:11 
I typically go with the upkeep reduction for saurus/temple guard. Upkeep reduction is anything but pointless, particularly on the higher difficulties. When you've got them all rolling on Kroq-Gar, you're talking about 93% reduction (before supply line increases) on Saurus units which means you're basically fielding them for the cost of skaven slaves.

But that's because I typically field infantry heavy armies because I find dino spam boring, so the other best alternative is probably the upkeep reduction to them if that's your plan.

-edit- my maths was wrong, with all his reductions it's actually 103% on saurus units.
Última edição por Roflberries; 5/fev./2019 às 20:15
Oorslavich 5/fev./2019 às 20:21 
Escrito originalmente por Roflberries (3/4 pos):
I typically go with the upkeep reduction for saurus/temple guard. Upkeep reduction is anything but pointless, particularly on the higher difficulties. When you've got them all rolling on Kroq-Gar, you're talking about 93% reduction (before supply line increases) on Saurus units which means you're basically fielding them for the cost of skaven slaves.

But that's because I typically field infantry heavy armies because I find dino spam boring, so the other best alternative is probably the upkeep reduction to them if that's your plan.

-edit- my maths was wrong, with all his reductions it's actually 103% on saurus units.
Sure, but he starts with 50% reduction for saurus and raptor cav, and since money is generally pretty easy to come by once you're past the first 50 turns, and he gets other upkeep skills which don't lock you out of other stuff, you can very easily get your upkeep to manageable levels without that particular skill.

I took it in my last campaign and it was the difference between like 100 and 60 upkeep or something like that. Not terribly substantial imo, since it only applies to the one army.
Roflberries 5/fev./2019 às 20:31 
The point is more to counteract the increasing cost of multiple armies, allowing you to field more overall.

If you do it on all your armies (normal lords will get to 53% reduction) that means you can field 3 stacks before you start to feel the penalty from supply lines on VH/L.
Oorslavich 5/fev./2019 às 20:44 
Escrito originalmente por Roflberries (3/4 pos):
The point is more to counteract the increasing cost of multiple armies, allowing you to field more overall.

If you do it on all your armies (normal lords will get to 53% reduction) that means you can field 3 stacks before you start to feel the penalty from supply lines on VH/L.
True, true. So it's a toss up then between the armour +upkeep, and the WoM, MR% and MS%.

Hmm...
Mr. Ape 5/fev./2019 às 22:04 
I always end up with either the WoM or the replenishment. The upkeep reduction for Saurus is decent, except there is not a single saurus in sight in my late Kroq-gar army. Temple guards are much better anvils for your dino-heavy late game army.
Gentlest Giant 5/fev./2019 às 23:04 
The 10% upkeep is the best one if you have a good amount of saurus with Kroqie but replenishment is perfectly good as well. Replenishment is pretty easy to crank up with the lizard heroes but that means you don't need to put more than one chieftan with Kroqie.
Cacomistle 6/fev./2019 às 4:31 
Escrito originalmente por Mr. Ape #I.TOLD.U.SO:
I always end up with either the WoM or the replenishment. The upkeep reduction for Saurus is decent, except there is not a single saurus in sight in my late Kroq-gar army. Temple guards are much better anvils for your dino-heavy late game army.
Well they're also kind of unnecessary anvils. A bunch of level 9 saurus and horned ones with an itemed up kroq gar is enough to win almost any battle. I remember in a 3v1 with Greenskins when my horned ones were freshly recruited and my heros weren't on dinos yet, it was about an even battle (I won, but a couple of units died). Don't remember what the greenskins stacks were, but it had black crags garrison so there were several black orcs and a giant.

Point is you can win about 95 percent of battles with a stack thats probably 1/4th the cost of a dino spam army. If you can afford several dino spam armies, the game is over and you're playing for flavour, at which point the best option is no longer an important question.
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Publicado em: 5/fev./2019 às 18:56
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