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Bir çeviri sorunu bildirin
They will fire at enemy hero or lord (something without missile resistance/shield if possible) or some big threatening monster.
Handmaiden have antilarge and are pretty good at tanking (even a low level handmaiden can tank a black dragon no problem in campaign) and have anti large, and most enemy stuff threatening your precious backline are large units (flying or not). HE bnackline can have quite a bit of antilarge with LSG but those are better firing than being meleed by a big bad monster. Then the backline can fire at whatever large unit is being tanked by the handmaiden, supporting the handmaiden and freeing her for another task.
if there's no direct threat roaming around (anymore) for whatever the handmaiden was guarding, I'll then switch to melee and assist whatever need it. If possible something not too much armoured because they don't have melee armour piercing.
Yeah, I decided to only recruit Incendiary Handmaidens after seeing your screenshot! ;) (I'd love to look at what your end-game stacks look like, too, though.)
Also I didn't know they could get incindiary before that thread, but I don't see why you would go anything else if you have that option. It gives pretty insane buffs, and I feel like theres only possibly a decision on mages because their melee is weak.
Speaking of Lizzies, how the heck do they deal with fliers? All I had in terms of my own fliers was those weakling dino fliers who aren't even melee units, and I don't really have standard ranged units either.
Also, are you saying they are useful in melee when they do gain levels? ;) What's your set-up with them?
Oh, of course. That's the Stegadon that provides the primary power. I was wondering if the Skink Chief is combat-worthy on his own through some means I do not know! ;)
What about the flying Skink option? Does anyone use that over the Stegadon option?
Hmm, I should try that then. I've only used him on Stegadons, but I always feel I need more air capabilities, as the normal terradon riders are pretty poor - at least as melees.
Do you put every Skink Hero on a terradon - or do you mix it up with Stegadons and terradons?
As for fliers, you don't really need to deal with them. I don't use skinks (aside from the characters, which are on dinos) so there's not really anything vulnerable for them to charge.