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I did use him in Custom battle once just to see how he actually does in battle, he kinda disappointed me.
He's not bad, but doesn't feel especially legendary. it would be cool to have him reworked simmilar to Kroak (so with levels and unique skill tree that have a real impact on the rest of the army)
He could feel more spectacular or something but as far as a legendary ghost knight he fits very well is role if you ask me.
Heroes that go out on the campaign map and blow themselves up or disappear after getting used is fine because they accomplish their effect but the combat ones it's hard to guarantee great usage out of them. Travel time, enemies moving to their own plans etc. means that sometimes you may only get a couple of decent battles out of them which is a little disappointing. There have been occasions where it's worked out well and they've gone into multiple fights and reaped a decent toll but it's largely dependent on how the chips fall rather than organisation.
The GK is fine in combat although as zeyfris said he probably needs to be updated again to make him more even with other race's abilities. Especially if they're sticking with the temporary use thing. He takes up a slot in the army, I'd want him to at least be as good as, if not better than my level 35-40 paladins, who these days are pretty damn strong and its hard to tell if he's more effective than them or not. G+F are definitely a force of nature, Gotrek can rack up 1000 kills in combat, you'd hope the GK would be able to do a bit more.
With both the GK and G+F, and maybe Krell, I'd much prefer an expanded system for them where they're not temporary but perhaps have significantly higher amounts of xp required to level them, and/or quests or something, to very slowly upgrade them but keep them around so you don't have to keep reforming once they abruptly disappear.
It is like, dunno - Dark Souls? I rarely if ever use for example resisn to buff my weapons. PRior to battle you have to get in quickly and hit as much as you can, before the timer runs out (way too fast), but that is not my style. So I just do not bother. Same in any RPG actually...potions that boosts your stats for a minute or so...and are gone then. Better spare them for something really important ... and game is over...
The Knight ... I call him, and then I do not attack anything for several turns, or he is not where the frontline sudenly shifted to, and ... he is gone again...and I have to fill the spot he left in the army with a generic hero again...tedious...
Same reaons why I never care to hire G and F ...
in campaign he doesnt do enough for a unit that can only be called a few times. 2000 points isnt much most battles, even more so when he doesnt aoe.
he can do OK against norsca hunting down wulfrick assuming you keep him away from fimir
he is OK against chaos again assuming no cascading fire clock/archaon
he is OK against lizardmen again solar engines and the star chamber guardians but he can hunt down bastiladons and mazda resonably well "i prefer gotrek"
he is OK against vampire coast...again assuming things like deck gunner ROR etc and he can hunt down crabs very well
hes ok but often niche quite risky and often times does not pay for himself even if he is sitting on good targets and he struggles even more now that gotrek exists cause gotrek basically does what green knight does but with less risk and better at hunting large
before gotrek i actually considered green knight underrated as he could hunt down large monsters very well especially with dolorus blade but now...
thats my opinion at least he could use a few new abilities maybe?
.... errr
After that first iteration, he probably doesn't matter? Your game should be stable enough by then that using him or not should be fine either way.
Overall the problem with the Green Knight is that the game makes it sound like he can save you from a bad situation when he can't. He's a fine hero unit, but he isn't going to stop an enemy invasion by himself. So use him in the timeframe that he can make an impact & otherwise don't worry about it.