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Skaven too have a singularly robust economy when it comes to churning out large armies quickly, since they can just spam slaves at practically no cost, and usually get a considerable bonus to replenishment of the same.
I still have similar issues with the every other race I fight though. I mean I guess the skaven are suppose to be a spamy race but they still seem to have an endless supply of money and don't seem to suffer much from public order as I do.
The worse an AI is at actually playing a game, the more propped-up it is with cheat crutches to pretend it's actually 'difficult'. And the AI here is pretty damn bad at playing the game.
The AI has economic boosts, yes (and the bonuses are higher on higher AI difficulty settings), but there are several threads in these forums where players have demonstrated that, depending on the AI enemy, a player *can* cripple the AI's economy to the point where the AI will only be able to raise garrison armies of, at max, 5-8 units.
The AI can NOT build units without the correct building. The AI does NOT have infinite gold. If indeed they are only sitting at a single settlement, they will be hard pressed to field 3 stacks, most likely less than that.
This is ridiculous.
Reduce an AI to one village in late-game (turn 100+), and they will field stupidly overpowered armies that it could not possibly field except via immunity to economy.
Good luck have fun.
I have only seen the opposite, ai that have been broken to only one settlement usually just make a full stack of low tier melee infantry.