Total War: WARHAMMER II

Total War: WARHAMMER II

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cb4n28 Jan 9, 2019 @ 7:35pm
Hotseat?
I want hotseat. Not because I want to play with anyone else. I dislike people and my dog is terrible at video games. I want hotseat because I would like to do a campaign playing as two (or more) factions at once. Like it would be fun to play a campaign where Dwarfs and Empire properly unite to repel Archaon instead of a campaign where I play Empire and fight Archaon on my own while my AI controlled Dwarven allies camp in the Karaks

I know this will never be a feature, but it's one of the few mods I would download
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Showing 1-14 of 14 comments
Ben Argo Jan 9, 2019 @ 8:40pm 
I think hotseat would be a brilliant idea marketing-wise.

Imagine a generation of TW parents sitting down with their kids and teaching them how build and manage empires.

Then imagine their child’s delight as they receive their own copy so they an meet their parents in battle as an equal. Beautiful.
Sir uP Jan 9, 2019 @ 10:04pm 
Idk what hotseat is. But I would be very happy to be able to control multiple factions without some sort of multiboxing family share option.

I am allied with TK and vampire coast in my von carstein campaign and it would be a totally different experience to control those factions and coordinate 3 campaigns or more at once.
RadCon One Jan 9, 2019 @ 10:42pm 
Originally posted by Sir ♥♥♥♥♥foot:
Idk what hotseat is. But I would be very happy to be able to control multiple factions without some sort of multiboxing family share option.

I am allied with TK and vampire coast in my von carstein campaign and it would be a totally different experience to control those factions and coordinate 3 campaigns or more at once.
hotseat is a feature many older generation of games had when internet was less common. It allowed multiple people to play on the same console or pc by giving each player turns, as opposed to everyone going at once like split screen. It works well for turn based games, but is obviously worthless for things like shooters.
Sir uP Jan 10, 2019 @ 7:13am 
What are the odds of something like this (or playing multiple factions in the same campaign) ever being done by CA? Impossible to mod in?
Wh♂♂par Jan 10, 2019 @ 7:14am 
Isn't hotseat actually just taking your turn whenever? That you can boot the game up, get in, do your turn, and hop off again? Or is that definition #2?
Last edited by Wh♂♂par; Jan 10, 2019 @ 7:15am
The Notorious GSB Jan 10, 2019 @ 7:17am 
Originally posted by Sir ♥♥♥♥♥foot:
What are the odds of something like this (or playing multiple factions in the same campaign) ever being done by CA? Impossible to mod in?

It was in Medieval Total War 2 (Kingdoms)... it worked ok. I would think that it would be very challenging to implement for CA in the current game series/engine, with relatively little reward from their perspective. I suspect for that reason a mod would be an extremely difficult thing to implement, because the game's architecture wouldn't be constructed to support it.

I wouldn't rule it out, though, I've seen mods for things I never would have thought possible...
Last edited by The Notorious GSB; Jan 10, 2019 @ 7:17am
Originally posted by Wh♂♂par:
Isn't hotseat actually just taking your turn whenever? That you can boot the game up, get in, do your turn, and hop off again? Or is that definition #2?
The basics for a hotseat mechanic here is, like OP said, the game giving the player control over multiple factions, in different turns. The result is that if you're, say, 3 people, you pick 3 factions and everyone plays their faction when their turn arrives. Hypothetically you could even do a hotseat campaign online by, like, streaming it and when it's the turn of someone else, he'd tell you what to do and he'd do it. Or, and this is only feasible in games without ridiculously long turn times 8), you'd do your turn, save, then send the save file over to the next player and so on.
That's how Dwarf Fortress hotseats work for instance.

What I don't know is how you'd handle player versus player battles.
Hieronymus Jan 10, 2019 @ 7:35am 
Total War: Medieval 2 had hotseat, had great fun playing that with friends.
cb4n28 Jan 10, 2019 @ 7:42am 
Originally posted by Hieronymus:
Total War: Medieval 2 had hotseat, had great fun playing that with friends.

Yeah, I remember that
Dr_Kira Jan 10, 2019 @ 8:56am 
If you want a good hotseat exemple look for Heroes might and magic series (3 complete eddition being best) you could play up to 8 players, it's turn based it had online, lan NAD glorious hotseat. I remember palying with friends who had no PC or very low end ones that could not even run the game and all 4 of us would get to my place and play on one pc. Baffles me recent total war don't have that. and battles were turn based too so slower than total war ones which is another reason when people say more than 2 players would make turns too long makes me laugh xD
Gentlest Giant Jan 10, 2019 @ 9:09am 
I am missing the hotseat feature from A LOT of games nowadays. When thinking about it I can only name like 2 games that has hot seat that got released these past 10 years. There are surely many that missed my radar, but whenever I ask myself "can this game hotseat? It looks like it could!" the answer is always no.
I'm sure there is a good reason other than laziness or corporate interest though.
Last edited by Gentlest Giant; Jan 10, 2019 @ 9:10am
cb4n28 Jan 10, 2019 @ 9:26am 
Originally posted by Gentle Giant:
I am missing the hotseat feature from A LOT of games nowadays. When thinking about it I can only name like 2 games that has hot seat that got released these past 10 years. There are surely many that missed my radar, but whenever I ask myself "can this game hotseat? It looks like it could!" the answer is always no.
I'm sure there is a good reason other than laziness or corporate interest though.

I mean the reason is developers figure we all want to play online multiplayer not local multiplayer. Which admittedly, most players probably do want that. It's also compatible with the profit drive as online multiplayer requires multiple copies of a game be purchased where as local generally does not.

Halo 5 got a lot of flack a few years back because they did away with split screen for the same reasons.
Groo the one Jan 10, 2019 @ 9:57pm 
I remember hotseat beeing great fun good old days. And you have the other human player in same location as you are. Bettter than online gaming by far. I don't think this would have negative impact on number of sales. Nope. If you want to train for to beat your human opponent, you regularly will buy your own version and test strategies/tactivs versus AI.

Originally posted by Kaelus Von Sestiaf:
What I don't know is how you'd handle player versus player battles.

What could be solved by allowing autocombat only this case.
Ritter Dec 3, 2019 @ 8:49pm 
now with remote play 2gether even more needed
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Date Posted: Jan 9, 2019 @ 7:35pm
Posts: 14