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I mean all of this for simplicity sake.
Even higher tier anti large infantry can have a hard time when someone's micro with the mammoth is good, as they can just cycle charge and pull out while your little dudes stay busy trying to stand back up over and over, not forming to block a charge or perform atk animations, and the mammoth will drop their leadership quickly while tanking dmg coming towards it.
But, if you have healing spells/buffs for your anti large infantry they have a good chance of holding out long enough while supporting fire takes em down. You just have to focus fire with anti large ranged units or whatever ranged you've got on you, and hope the mammoth doesn't fall back to safety.
Of course the downside to bringing mounted units, monsters, or ranged to deal with them, is that you know if they're norsca they're bringing skin wolves/fimirs and skirmish cav, and your micro game gets a lot of pressure on it. If you're like me and your micro starts to suck 3/4 of the way through the fight, you might want to invest in abilities that debuff stats or drain single model hp very well, like soul stealer or another equivalent.
Ultimately it's just knowing good builds for the race you pick, trying to anticipate the mammoth in your build w/out spending too much cash, and hoping you were right lol
Perhaps maybe Elven races in Warhammer is what "Rome" is in Rome:Total War.
the problem is not how to defeat a mammoth, the problem arises when AI doomstack has 10+ mammoths. Your strategy is worthless in that situation
Besides, the 3 elf factions are probably the easiest to doomstack. They beat every stack 1v1 without the need to play them better than ai when you doomstack.
Though your scenario is completely understood. I took my Army of Greenskins, (a NightGoblin Shaman Lord.) Up north to put down Norsca, what I came across was nearly a full stack of mammoths. Well shoot, I thought, "How am I gunna foit dis band o gits?" It took me nearly one full Waagh and most of my Main army and EVERYTHING I could possibly do before driving them off, this was PRE-Coast_Beta too, most of my main army except for my ranged were down to a 10th of health, each. What helped me barely win, was a KerFluffel of Arrer Boyz AN ASS ton of Arrerz. Not to mention I had I think 3-4 Rock Lobbers pounding those Mammoths too, and it worked surprisingly well. (Very Hard Difficulty modifier).
After that battle I can say without a doubt that it's more trouble than it's worth, albeit 'do-able', other races it's super easy to pull off, GreensSkins lack almost any BvL.
But think about this for a moment: After taking into consideration that yeah, this is fantasy, but also keep in mind you are bringing, HUMANS to fight MONSTROSITIES, why would anyone NOT outnumber that? I know for a fact humans are inherently weak, so bringing 1 army of humans is very risky.
Empire (and Brettonia for that matter) actually has quite good counters. Its just demigryph halberds aren't too cost effective vs anything else but mammoths and chaos stacks. Ai doesn't pressure flanks well enough to need them vs cav. Which would make halberd gun stacks more versatile, but you're probably fighting chaos after norsca
Just the basics of what humans can handle. Knowing that you have to send out men with 'hand to hand' weapons against mammoths alone in Warhammer, would be suicide.