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Like explaining why it's a bad thing that they have another team work on another game that people who aren't you might value?
Sure neither force wants the forces of Chaos to win, but they don't want each other to win either.
Or most races for that matter.
So, bad for everyone but him. And his mom.
The whole purging thing happens so casually at the ending tho. They were literally minding their own business at the beginning.
You seem to be one of those people who got into Warhammer because of Total War:Warhammer, which is no problem. But then you also suddenly think you know what you're talking about and are trying to apply logic to a purposefully illogical setting. To not like its content, thats fine. To say it's stupid illogical ♥♥♥♥♥♥♥♥ and it would be a lot easier if they worked together, that's the point.
So in their misguided coldblooded ways, the Lizards think they follow some grandiose plan of the Old Ones, making most people's lives miserable (ask the Kharaz Ankor about that ...). Sometimes Lizard Mages kinda make sure Chaos doesn't get too strong by battling it, but that is more or less the only thing they are good for...
If only the Lizards would finally accept THEIR role in the Old One's plans - as servants to the supreme Asur. The Asur who, by the way, realized that Chaos spawned endlessly and figured out a plan, while the Lizards kept clubbing the endless streams of adds, hissing "LEEROY JENKINS" as they got almost extinct...
Instead the Lizard only chase after golden plaques all the time, thinking the cooking recipes of the Old Ones are super mysterious genius plans...
The above unbiased and neutral explanation is brought to you by Eldawin Flameheart, Head Scribe of the white Tower of Hoeth
I kinda root for him.