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That said, I suppose its once of those things where if a modder did it I'd be over the moon. I adore all my goofy voicepacks in XCOM, but if characters like Waluigi were in the base game I'd have very different feelings. From a gameplay perspective I like the idea of multiple-character single-entity lords, like Skarsnik and Gobbla or Thorgrim and his Shieldbearers. Assuming it could be made to work smoothly I could definitely see the Vermintide gang being a fun unique hero unit for the Empire, or functioning in a similar way to the Aspiring Champions.
I acknowledge and understand your point, but it is possible (although unlikely) that both dev teams reach an agreement over the use of characters, IF they so desire.
For instance, Total War gets the U5, and the next DLC for Vermintide is about a new Norscan leader that has risen and conquered the RotBlood Tribe after Blodvarr´s death. Someone so blasphemous, that others whisper about him being the "True Everchosen"... Surtha Ek.
etc,etc.
... Buuuuut if a modder made that Chaos Champion fight in Vermintide 2 into a Surtha Ek fight? I would subscribe to that so hard.
Wait. I don´t understand.
Why you WOULDN`T like an appearance of Surtha Ek made by the game devs, but would like the exact same, if made by a modder?
That doesn´t make sense O.o.
Would I absolutely love a Total War game based in a different universe like say TES? Yes I would. But at the same time, I worry about whether the game would do justice for that universe and make an enjoyable experience. In the end, I'd prefer to simply enjoy the TES experiences I get and not risk losing interest in it through overuse or poorly built ideas. Hence why mods and such exist. You can get a taste for the idea without overdoing it. I'm not sure I'm good at explaining it, but there is a huge distinction.
The Ubersreik Five (or four, doesn´t matter) as well as pretty much any non-LL (Alastor the White Lion, for instance) from WH2, are basically blank sheets made specifically for the games, without prior mention or existance in the Warhammer Lore.
So, I think your fears of the dev team screwing up the characters is unfounded. In fact, I kinda got the feeling thay you *assume* that the dev team would screw up.
Let's say hypothetically that CA totally pulled it off, let's put my pessimism to one side for a moment. They implement the characters with all the love and attention to detail they've done for the rest of the game etc etc. Yes, I think I'd probably enjoy it. :D
also it has to be said that kerillian VA (Alix Wilton Regan) is already dubbing DE lords so something will also have to be done about that which sounds like too much hassle for CA.
mb some minor choice events for vermintide respective character factions that give some back story (we still don't really know why kerillian left the forest or what happened in ostland to push markus into drinking etc.) could be ok.
not necessarily screw up but will not fulfill expectations since everyone has their own and two games player bases even though most certainly have some overlap still most definitely differ a lot
Honestly its a bit overkill just to have the "Sigmar bless this ravaged body", or in one class "ravage this blessed body" guy and friends in game.
Well, if CA would introduce the characters to WH2, then I would expect them to make a decent work and make them an "unique" unit, instead of just lapping a name into an existing Hero name roster and calling it a day.
Some unique mechanics (a hero unit with 5 figures? a new Passive ability that causes negative pop growth in Skaven/Norsca/Chaos provinces?) and some unique events would have to be made, at the very minimum.
Well, is it impossible to please EVERYONE.
But it *is* possible to make a good work that makes the game better overall, even if that particular addition isn´t exactly your cup of tea.