Total War: WARHAMMER II

Total War: WARHAMMER II

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The Vampire Bloodlines kinda sucks.
Well, it's not so much the mechanic itself, but it's the lack of two of the lords not buff their troops in any major way.

And if it wasn't obvious, I'm talking about the Strigoi and Blood Dragon lords.

I just feel like that the two of them would arguablly have actually different ways in which they'd form their armies.

I mean the Strigoi should have had several of their red line battle skills focus on Crypt Ghouls and Horors and monstrous units, which would give you a reason to run such an army.

And it is also pretty stupid how the Strigoi vampire, who's basically little more than a sentiant monstrous vampire to have the full Lore of Vampires magic tree.

And Blood Dragon lords should really be the guys who you do want leading an elite focused VC army. But not only are there no other Blood Dragon units for which they can do that with, but their battle skills too are no different than the others.

I mean, having the battle skills be all the same for the Von Carstien, Necrarch, and Lahmian lords makes some sense, since the ways in which they buff their armies wouldn't be as greatly different from each other.

But the Blood Dragon, or at least the Strigoi, should really have their particular battle skills reworked a little to have more of an actual difference to them beyond the campaign bonuses their bloodline gives and their little Foundation skills.

And before anyone says anything, I know fully well about mods.

But the problem with mods is that you never be fully certain that all the mods you might want to use will always work together or even though they might work together that there may be bugs and such in works. So it's kind of hard to rely 100% on mods alone.
Last edited by chubbyninja89 (TNB); Nov 25, 2018 @ 7:21am
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Showing 1-15 of 139 comments
RadCon One Nov 25, 2018 @ 7:26am 
Originally posted by chubbyninja89 (The Ninja Brony):
Well, it's not so much the mechanic itself, but it's the lack of two of the lords not buff their troops in any major way.

And if it wasn't obvious, I'm talking about the Strigoi and Blood Dragon lords.

I just feel like that the two of them would arguablly have actually different ways in which they'd form their armies.

I mean the Strigoi should have had several of their red line battle skills focus on Crypt Ghouls and Horors and monstrous units, which would give you a reason to run such an army.

And it is also pretty stupid how the Strigoi vampire, who's basically little more than a sentiant monstrous vampire to have the full Lore of Vampires magic tree.

And Blood Dragon lords should really be the guys who you do want leading an elite focused VC army. But not only are there no other Blood Dragon units for which they can do that with, but their battle skills too are no different than the others.

I mean, having the battle skills be all the same for the Von Carstien, Necrarch, and Lahmian lords makes some sense, since the ways in which they buff their armies wouldn't be as greatly different from each other.

But the Blood Dragon, or at least the Strigoi, should really have their particular battle skills reworked a little to have more of an actual difference to them beyond the campaign bonuses their bloodline gives and their little Foundation skills.

And before anyone says anything, I know fully well about mods.

But the problem with mods is that you never be fully certain that all the mods you might want to use will always work together or even though they might work together that there may be bugs and such in works. So it's kind of hard to rely 100% on mods alone.
Blood Dragons have significant upkeep reductions for some high end troops, that is their contribution to their armies.
Zane87 Nov 25, 2018 @ 7:26am 
The 3 Strigoi BL Lords make together with tech Crypt horrors without upkeep.

The Blood Dragon Lords are buffing all cavalry (in their army) and on top of that are they beasts in combat, even more so than regular Vampire Lords. Their frenzy skill is making them really strong.

The Strigoi has maybe the full tree, but he is lacking in the Invocation of Nehek upgraded variant, making him a rather lackluster VC caster without a necro heroe.

Also, Lahmians are really strong Lords for agents. The Queen Bee skill is imba, especially when coupled with Banshees with the Devious trait.


Carstein BL Lords are pretty solid with nice buffs and the only disappointment for me are the Necrachrs.


But then again, don't forget that the actual strength comes from the BL unlockables. Those are making the VC, together with no upkeep for zombies, skeletans and with the Strigoi also for Crypt horrors just an incredible powerful faction.


Like, seriously, they don't need even more buffs now.
Last edited by Zane87; Nov 25, 2018 @ 7:26am
Originally posted by Entropy:
Blood Dragons have significant upkeep reductions for some high end troops, that is their contribution to their armies.

I know that.

But I meant more along the lines of actually buffing the stats a little, not just the upkeep and cost of them.

I mean, at least the Stigoi should have more buffs for ghouls and so on.
Last edited by chubbyninja89 (TNB); Nov 25, 2018 @ 7:34am
Kaaz Nov 25, 2018 @ 7:47am 
upkeep is one of the strongest buffs you can get. that army that would use all your funds? take two
chubbyninja89 (TNB) Nov 25, 2018 @ 10:22am 
Originally posted by Zane87:
The 3 Strigoi BL Lords make together with tech Crypt horrors without upkeep.

The Blood Dragon Lords are buffing all cavalry (in their army) and on top of that are they beasts in combat, even more so than regular Vampire Lords. Their frenzy skill is making them really strong.

The Strigoi has maybe the full tree, but he is lacking in the Invocation of Nehek upgraded variant, making him a rather lackluster VC caster without a necro heroe.

Also, Lahmians are really strong Lords for agents. The Queen Bee skill is imba, especially when coupled with Banshees with the Devious trait.


Carstein BL Lords are pretty solid with nice buffs and the only disappointment for me are the Necrachrs.


But then again, don't forget that the actual strength comes from the BL unlockables. Those are making the VC, together with no upkeep for zombies, skeletans and with the Strigoi also for Crypt horrors just an incredible powerful faction.


Like, seriously, they don't need even more buffs now.

I'm not talking about having them get more buffs.

I'm more so talking about said buffs they have gotten being more varied.

I think that one thing that the Strigoi could done was give ghouls more AP damage, just to the point where they aren't weak against armor.
[L9] Rhinopotamus Nov 25, 2018 @ 10:40am 
They are already melee powerhouses... they don't need to be puppeteers like the other three. Them having different strengths is totally fine. However, I will agree that they weren't fully thought through. If done properly, and you rush Banshees you can be gaining ~1-2 Blood Kiss a turn by turn 20 which means by turn 100 you may have all of them unlocked.

Which is great, but if you've managed to gain your other LLs... chances are you're not using all of them. Likely less then half of them, and generic lords have become completely obsolete for the Vampire Counts which is kinda sad not gonna lie.

What they should have done is make the first part give you a unique follower, second give a hero of the bloodline, and third one give a lord. However allow players to invest Blood Kisses beyond those after the Bloodline is finished to get more Lords/Heroes if they so desire. However in it's current form all it does is bloat up the Lord Pool with unkillable Lords that I will likely never use most of while simultaneously completely devaluing generic lords for the Vampire Counts.
Darbie Nov 25, 2018 @ 11:53am 
Originally posted by Rhinopotamus:
What they should have done is make the first part give you a unique follower, second give a hero of the bloodline, and third one give a lord. However allow players to invest Blood Kisses beyond those after the Bloodline is finished to get more Lords/Heroes if they so desire.

I like this idea.

Also, I get the OP's frustration. The Bloodlines are not diverse enough for what their lore says they should be. And I mean the Lords themselves, not the bloodline bonus.
Reverend Belial Nov 25, 2018 @ 12:16pm 
I do agree that Strigoi should have some buffs for Crypt Horrors/Ghouls, but I don't agree that they should have lessened magic (that's a misconception) or that Blood Dragons should get leadership bonuses of any kind. They're duelists, they don't lead armies.
Zane87 Nov 25, 2018 @ 1:12pm 
Originally posted by Reverend Belial:
I do agree that Strigoi should have some buffs for Crypt Horrors/Ghouls, but I don't agree that they should have lessened magic (that's a misconception) or that Blood Dragons should get leadership bonuses of any kind. They're duelists, they don't lead armies.
Agreed. Strigoi are already sub-par casters without invocation of nehek upgraded.

Also, again, Blood Dragons are beasts in combat already, they are strong as they are.


Zane87 Nov 25, 2018 @ 1:13pm 
Originally posted by Rhinopotamus:
...
Likely less then half of them, and generic lords have become completely obsolete for the Vampire Counts which is kinda sad not gonna lie.

What they should have done is make the first part give you a unique follower, second give a hero of the bloodline, and third one give a lord. However allow players to invest Blood Kisses beyond those after the Bloodline is finished to get more Lords/Heroes if they so desire. However in it's current form all it does is bloat up the Lord Pool with unkillable Lords that I will likely never use most of while simultaneously completely devaluing generic lords for the Vampire Counts.
Totally agree.
Originally posted by Kaaz:
upkeep is one of the strongest buffs you can get. that army that would use all your funds? take two

I have to disagree with that sentiment. Because upkeep cost reduction doesn't mean much if your units of a certain army don't do that well in combat. And Crypt Ghouls kinda suck.

Because unless you're able to give him an entire army of Crypt Horrors with your Strigoi lord, that doesn't really hold up much.

And what's worse, it makes having all 5 types of bloodline lords not mean much at all.
Last edited by chubbyninja89 (TNB); Nov 26, 2018 @ 4:25am
Originally posted by Rhinopotamus:
They are already melee powerhouses... they don't need to be puppeteers like the other three. Them having different strengths is totally fine. However, I will agree that they weren't fully thought through. If done properly, and you rush Banshees you can be gaining ~1-2 Blood Kiss a turn by turn 20 which means by turn 100 you may have all of them unlocked.

Which is great, but if you've managed to gain your other LLs... chances are you're not using all of them. Likely less then half of them, and generic lords have become completely obsolete for the Vampire Counts which is kinda sad not gonna lie.

What they should have done is make the first part give you a unique follower, second give a hero of the bloodline, and third one give a lord. However allow players to invest Blood Kisses beyond those after the Bloodline is finished to get more Lords/Heroes if they so desire. However in it's current form all it does is bloat up the Lord Pool with unkillable Lords that I will likely never use most of while simultaneously completely devaluing generic lords for the Vampire Counts.

I agree with you.

They should've added a little more specialness to each othe bloodlines, then they'd really feel like you were getting a special lord or character from these bloodlines and not just a rework of existing lords that only have a little bit of difference to them.

And you're right, they should've gotten rid of the generic vampire and strigoi lords.
Originally posted by Darbie:
I like this idea.

Also, I get the OP's frustration. The Bloodlines are not diverse enough for what their lore says they should be. And I mean the Lords themselves, not the bloodline bonus.

Yeah, I just think that adding content like the Vampire Bloodlines should've really been a lot more special than it was.

I mean, the bonuses are nice and everything, but it is kind of disappointing that the lords themselves don't do too much more than be slightly different generic lords.
hammerinn Nov 26, 2018 @ 4:06am 
The blood dragon lord buffs blood dragons....? Not sure if you saw that.
As for uniqueness Counts already now that the most detailed faction amd the most amount of LLs I have nobidea how anyone can complain. Compare it to the other races? Especially all of the insane bonuses you get. Free upkeep on skeles/zombies and it is very easy to get +25% research, +20% cas replenish and ambush. You can get those by turn 20-30. Plus everything else.
I had to stop pkaying Kemmler it was so easy.
Last edited by hammerinn; Nov 26, 2018 @ 4:11am
Originally posted by Reverend Belial:
I do agree that Strigoi should have some buffs for Crypt Horrors/Ghouls, but I don't agree that they should have lessened magic (that's a misconception) or that Blood Dragons should get leadership bonuses of any kind. They're duelists, they don't lead armies.

I have to disagree about the Strigoi magic thing.

Because, in the lore, the Strigoi have kind of devolved into much more beastial creatures who aren't exactly able to be masters of the dark arts as more akin to maybe a conduit of magic that would somewhat effect their undead minions.

And that's why I think that there needs to be a Blood Dragon unit or two more added to the game. So that the Blood Dragon lord could actually lead worthy warriors into battle while just using the undead minions to hold off the slightly annoying parts of the enemy army.
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Date Posted: Nov 25, 2018 @ 7:20am
Posts: 139