Total War: WARHAMMER II

Total War: WARHAMMER II

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Brids17 Jan 10, 2020 @ 1:16pm
Factions like the Dwarves?
So far, I've only really played the Dwarven factions and I really like their play style of strong units with low amounts of micro. I tried playing the Greenskins and Vampire Coast but I couldn't get used to how bad their trash units are. Maybe I just need to learn to adapt to different play styles but being so new, I've had little luck doing that. =\
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Synth Jan 10, 2020 @ 1:21pm 
Norsca has powerful units roaster
Mono06 Jan 10, 2020 @ 1:21pm 
Lizardmen and chaos warriors
Last edited by Mono06; Jan 10, 2020 @ 1:23pm
Originally posted by Brids17:
Maybe I just need to learn to adapt to different play styles but being so new, I've had little luck doing that. =\

This is exactly correct, but don't give up!

One of the things that I feel that many players enjoy about this series is how dramatically different many of the factions can feel and for me personally I really like adapting a style that suits me while still playing to the strengths of the faction that I chose.
Brids17 Jan 10, 2020 @ 1:47pm 
Well, I guess I'll give the Empire a try. At the very least, they seem to have a lot of artillery like the Dwarves.
Hrodh Jan 10, 2020 @ 1:48pm 
Dwarf units are, in terms of staying power, are pretty much unmatched.

But, if you want, you can kinda emulate the playstyle with empire and lizardmen.
Both come relatively close, provided you build the army right.

With empire, you basically have a similar playstyle with a heavy focus on ranged and artillery, but you sacrifice that Dwarven resilience for mobility and magic.

With lizards, you have a powerful Frontline, lack range on your missile and artillery units, but get access to monsters, cavalry and magic.
BigJ Jan 10, 2020 @ 1:52pm 
Originally posted by Hrodh:
Dwarf units are, in terms of staying power, are pretty much unmatched.

But, if you want, you can kinda emulate the playstyle with empire and lizardmen.
Both come relatively close, provided you build the army right.

With empire, you basically have a similar playstyle with a heavy focus on ranged and artillery, but you sacrifice that Dwarven resilience for mobility and magic.

With lizards, you have a powerful Frontline, lack range on your missile and artillery units, but get access to monsters, cavalry and magic.
You do get artillery though, sadly the engine of the gods is not as good as the organ gun.
Hieronymous Jan 10, 2020 @ 2:05pm 
Chaos has super-heavy infantry that you might like. Not much ranged.
Smash Jan 10, 2020 @ 2:08pm 
Of the WH2 races, I'd say Lizardmen are your best bet. A big wall of Saurus is tough and meaty and can dish out decent damage like a big wall of dwarf warriors (except relying on high HP pools rather than high armour). Instead of aiding your dwarves with guns and artillery which you occasionally aim at different targets once the unit you're aiming at is dead, you have dinosaurs which you occasionally aim at different targets once the unit they're fighting is stomped to mush.
Hrodh Jan 10, 2020 @ 2:12pm 
Originally posted by ۞Big J۞:
Originally posted by Hrodh:
You do get artillery though, sadly the engine of the gods is not as good as the organ gun.

Well, you also have the Stegodon, which is kinda similar to a beefed up bolt thrower.
CRIMSON KING Jan 10, 2020 @ 2:15pm 
rats
Elliott Jan 10, 2020 @ 2:30pm 
Give High Elfs a go they have a well rounded roster and pretty good morale and armour so they wont feel too jarring after Dorfs
Xaphnir Jan 10, 2020 @ 2:40pm 
Try Clan Skryre. They don't have the tough frontline that Dwarfs have, but the Skaven can bring unmatched ranged firepower with their weapon teams.

Could also try High Elves. They have a tough infantry line, though one far more vulnerable to missile fire than Dwarfs, and the best archers in the game (assuming you have the Queen and the Crone DLC).
Last edited by Xaphnir; Jan 10, 2020 @ 2:50pm
zacharyb Jan 10, 2020 @ 2:42pm 
The closest factions to Dwarfs are the Empire and Skaven, because both rely on ranged firepower to do the job. Empire and Skaven troops won't hold the line like the Dwarfs can though, so you have to make sure you do a lot of damage before the enemy gets to your line.
Gamefever Jan 10, 2020 @ 3:38pm 
Dwarfs for the most part play a static game style that leans heavily on ranged units such as xbows and siege equipment.

Empire and High Elves are the next logical choice for ranged armies that feature a good front line of infantry and hero's.

OF course these two groups offer a good variety of options that can allow you to move away from static ranged firing lines...With cavalry/chariots, monsters, hero's....etc...
There is also the matter of now having access to winds of magic.

_________________

Ikit Claw of the Skaven.
Trouble is that there melee are often just trash compared to Dwarf Warriors and Long Beards. The weapons teams are amazing though.

Dark Elves...
Much of the initial release armies were almost totally focused on using DarkSpears and DarkShards, and maybe a few reaper bolt throwers...Very static based army play...
Thing is that DarkSpears are trash compared to anything but the Skaven front line.

Again...All of them feature cavalry/fast movers, monster selection, and other options...Certianly WOM.

For the most part...I'd suggest getting familiar with cavalry so your playstyle and awareness of how to play can grow.
Last edited by Gamefever; Jan 10, 2020 @ 3:44pm
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Date Posted: Jan 10, 2020 @ 1:16pm
Posts: 64