Total War: WARHAMMER II

Total War: WARHAMMER II

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Justin_760 Aug 5, 2018 @ 9:48pm
Is it viable to have any army of ONLY heroes?
Seems like heroes are more powerful than most single units, with the exception of dragons. Was wondering, how would an army of all or mostly heroes perform? Has anyone tried that? The Lothern AI always has like 5 heroes per army, and they are a huge threat, so wouldnt an army full of nobles and wizards be pretty formidable?
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Showing 1-15 of 16 comments
GoBigRed Aug 5, 2018 @ 9:59pm 
Vampires, with Vlad and Isabella is extremely powerful. A ton of synergy due to Isabella bonuses combined with healing and easy to mass entire armies of vamps. Then of course, the excellent bonuses from Vlad with regular army. If you kill Manfred early, which is easy to do.....you can get vampire building at level 1 and just mass produce.
Last edited by GoBigRed; Aug 5, 2018 @ 10:00pm
A.Pot Aug 5, 2018 @ 10:54pm 
I can guarantee that yes it is when you are playing a faction that has access to Lore of Life or other healing capable Lores. The ones who have it best though are Tomb Kings thanks to their Mortuary Cult.
It is, yes. However you run into the hero cap very quickly. It's 10 of every hero - meaning a full stack of heroes means you've got none spare anywhere else (and that's assuming you have 10 of each hero building, which is... not easy to get your hands on).

The lot who have it best are the Lizardmen. Everyone else's heroes just get Barded Horses or Chariots as mounts. (TK priests don't even get that... just a basic horse). Lizardmen on the other hand can upgrade Priests and Chiefs to ride a giant stegadon which counts as a siege weapon. Similarily their Scar-Veterans can ride a Carnosaur.

Next to that, High Elf mage spam on Ithilmar Chariots seems pretty bad...


Originally posted by al_potenciano:
I can guarantee that yes it is when you are playing a faction that has access to Lore of Life or other healing capable Lores. The ones who have it best though are Tomb Kings thanks to their Mortuary Cult.

TK don't get Lore of Life...
A.Pot Aug 6, 2018 @ 2:48am 
Originally posted by aidenpons:
It is, yes. However you run into the hero cap very quickly. It's 10 of every hero - meaning a full stack of heroes means you've got none spare anywhere else (and that's assuming you have 10 of each hero building, which is... not easy to get your hands on).

The lot who have it best are the Lizardmen. Everyone else's heroes just get Barded Horses or Chariots as mounts. (TK priests don't even get that... just a basic horse). Lizardmen on the other hand can upgrade Priests and Chiefs to ride a giant stegadon which counts as a siege weapon. Similarily their Scar-Veterans can ride a Carnosaur.

Next to that, High Elf mage spam on Ithilmar Chariots seems pretty bad...


Originally posted by al_potenciano:
I can guarantee that yes it is when you are playing a faction that has access to Lore of Life or other healing capable Lores. The ones who have it best though are Tomb Kings thanks to their Mortuary Cult.

TK don't get Lore of Life...

Lore of Nehekhara provides heals when the Restless Dead ability is acquired
Originally posted by al_potenciano:
Lore of Nehekhara provides heals when the Restless Dead ability is acquired
which is terrible as it heals about 100 HP - the lord 'Ressurect Upgraded' is miles better
Firesoul Aug 6, 2018 @ 3:06am 
I've made an army like that before, I don't use many heroes because it's a pain to keep them moving about all the time, you can't really get rid of them because they respawn, and you inherit them from factions that you confederate with. Anyway, I sometimes make armies like that just to get rid of some of the heroes that I can't/don't want to use.

From my experience, it's viable but not ideal. You have to micro like crazy, and you don't have any weight to your army. It's like a build without infantry.
Originally posted by Firesoul:
and you don't have any weight to your army

Unless you're playing Lizardmen and have Carnosaurs and Stegadon spam.
A.Pot Aug 6, 2018 @ 3:29am 
Originally posted by aidenpons:
Originally posted by al_potenciano:
Lore of Nehekhara provides heals when the Restless Dead ability is acquired
which is terrible as it heals about 100 HP - the lord 'Ressurect Upgraded' is miles better

There is that too but with the Mortuary Cult and the right items such as the Blade of Antarkh plus either Ourobos or that one armor that provides health regeneration, the Tomb King heroes will just keep on healing
Big Moustache Aug 6, 2018 @ 9:09am 
Factions like dwarfs, greenskins and empire will lose terribly vs a decent army. The beastmen though. Lizards look good on paper, in practice their mounts go berserk and get them blobbed and killed.
XXXThe69God Aug 6, 2018 @ 10:21am 
Originally posted by Fragoos:
Factions like dwarfs, greenskins and empire will lose terribly vs a decent army. The beastmen though. Lizards look good on paper, in practice their mounts go berserk and get them blobbed and killed.
Lizard mounts don't rampage like feral creatures and they have too much mass to get blobbed and killed so idk what you're talking about.
mustachewarfare Aug 6, 2018 @ 10:45am 
Originally posted by TheRogueBadger:
Originally posted by Fragoos:
Factions like dwarfs, greenskins and empire will lose terribly vs a decent army. The beastmen though. Lizards look good on paper, in practice their mounts go berserk and get them blobbed and killed.
Lizard mounts don't rampage like feral creatures and they have too much mass to get blobbed and killed so idk what you're talking about.
it used to go rampage but they patched it.
victorlopezdelosmozogomez (Banned) Aug 6, 2018 @ 10:46am 
In Reddit you can see a lot of examples of only heroes armies.
Chaoslink Aug 6, 2018 @ 11:35am 
Honestly, you’re better off with mostly ranged units and heroes. I had a pretty nasty dwarf army with a LL, four or so Thanes and a ton of thunderers with a few grudge throwers and cannon and occasional irondrakes. Simply charge the heroes into the open and get the enemy melee to cluster on them then open fire. The rare occasion your heroes take friendly fire, they usually manage just fine while the enemy gets dominated. If your ranged get rushed you can keep a male or two on hand, or simply have a thunderer intercept and the rest shoot whatever engages them. Most enemy armies can not handle this army very well.
Lieuwe21 Aug 6, 2018 @ 12:18pm 
Originally posted by Firesoul:
I've made an army like that before, I don't use many heroes because it's a pain to keep them moving about all the time, you can't really get rid of them because they respawn, and you inherit them from factions that you confederate with. Anyway, I sometimes make armies like that just to get rid of some of the heroes that I can't/don't want to use.

From my experience, it's viable but not ideal. You have to micro like crazy, and you don't have any weight to your army. It's like a build without infantry.
You could just disband the heroes you got when you put them in an army
Cacomistle Aug 6, 2018 @ 1:45pm 
The only army I feel this is worth it in is Isabella. Vampire heros in her army become very strong, and when your army gets high enough level you basically have infinite winds of magic by spamming arcane conduit. Isabella and 8 or so vampire heros was strong enough to take on any 2 stacks I came across (other than they had a serious problem with getting kited by Wood Elves).

Ofc I put basically all my good items in that army, so my generic lords got basically nothing, and while red duke and vlad had items none of the heros in their armies did.

Against melee heavy armies mass vampires with isabella will just massacre them due to high combat stats (making them tanky with md) and stupid magic amounts.
Last edited by Cacomistle; Aug 6, 2018 @ 1:46pm
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Date Posted: Aug 5, 2018 @ 9:48pm
Posts: 16