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Every province capital will have walls by default (except for Norscan provinces which don't have walls at all, even with upgrades), whether or not they build extra defensive upgrades for a greater garrison.
Minor settlements will only have walls if they build the full defensive upgrades - except again for Norsca, but also Bretonnia - every Bretonnian faction only needs to get their minor settlements to third tier and then they automatically get walls.
Oh yeah, and as Matayus said - there are the Empire Forts and Ulthuan Gates which are all automatic sieges, but you can't build any equipment to tackle them.
I swear like three seconds before i checked back at this i found it out XD
That said i think ill leave this here just in case anyone else ends up wondering.
XD Imagine what a wood elf wall would be like. Smokey the bear walking around telling elves to not play with fire magic.
I like seiges, and ill admit i like TW:WH seiges... but compared to ANY of the previous total wars... i mean... i feel like this one has the worst seiges of any REAL strategy game ive ever played. heck the dev for medieval kingdom wars came up with some amazing seiges and thats a team of like ten guys!!
I dunno, i just wish they would take allot of the mods thats ol whats his name made and be like "so we payed him five K so here's all ur seige maps that are now officially part of le game"
Derp, knew i was forgetting something else.
I always fear that, with my 1k+ hrs, there is a tiny little but crucial mechanic that I still missed...
My first 20+ hours as empire was all "WTF why are my lines breaking? Theyre literally just edgy barbarians.
I soon found out that it played a LOT more like ME:TW than Empire XD