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Related question - what do you think about completing the techs (at least the ones with no jar cost) in each dynasty vs rushing the next dynasty? It's basically a quality vs quantity question. You will complete everything faster if you complete the techs first due to the -30% research nerf per dynasty, but there's something appealing about having as many no upkeep armies as possible...
It certainly helps players to invest in at least one canopic jar per lord/hero as early as possible since the early investment pays off nicely later on, especially when the bone giant structures start coming into play. I don't bother with normal tomb king lords since I can get the dynasty ones straight off the bat and can make use of their immortality immediately.
u need many canoptic jar horders anyways, at some point u get loads of that stuff each turn. for example the necrotects u bunker at your cashCow-city to boost income have no other use than *3 canoptic jar horder + 3* boost income :D
I find it helpful to think of the %/fraction of a tech/dynasty you are researching. In this way getting a tech down to one turn remaining is helpful as it means you can then switch to researching dynasties and even when you get that 30% penalty the original tech will still probably only take one turn to complete (unless you are getting down to 40% overall research rate, which you shouldn't be).
Eg. Option One)Three techs each take 6 turns @ 100%; Next Dynast takes 12 turns @ 100%, researching all tech then dynasty would take 30 turns, so you are waiting 30 turns before a new army.
Option Two) Unlocking the Dynasty First will take 12 turns and cut your research rate to 70%, meaning each of the techs will now take 9 turns to research, so you will need 39 turns in total to research the dynasty and techs.
Option Three) You spend 15 turns researching each tech down to one turn remaining, then research the Dynasty, in 27 turns you have your extra army slt, but the techs will still only need one turn to complete. You get your army three turns earlier than in option one and the techs+dynasty still takes the same overall.
Obviously there are choices to be made depending on your own preferences/army comp/and need for another army slot. But remembering that one turn of research @100% is worth three turns @40% is a good way to think about it. So researching evenly across dynasties withouth completing them and then finishing all six over six-eight turns will get you all six faster, but you will have to wait for longer with only one army.
After that, I usually get relevant army techs, and I'll start researching 2 dynasties at once. Sometimes if I don't have any immediate need for a 3rd stack, I might put a few points into a new dynasty before I finish my second dynasty (not usually the army techs since as I said the ones for Lamizzash aren't particularly great early). Its not a huge cut, but it does cut down on overall research time. And I'll start getting relevant techs (techs for units I have like 5-10 or more of), and finish the techs for my 4th and 5th stack close to the same time.
I did that specifically on Arkhan, where my campaign before on Settra I was just researching what was interesting as it was my first campaign on them. I think Arkhan specifically its good to prioritize extra stacks, because the vampire counts units come in reallly large numbers from the building and don't get affected by any tech. Which means have to use far fewer skeleton warriors and such, and likely fewer units will be affected by techs. Playing another lord it might be better to go for the dynasty with the tech that improves skeleton warriors first, I think that might be the same one as for chariots which are way more cost effective than the infantry building.