Total War: WARHAMMER II

Total War: WARHAMMER II

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Bloodline Skill Trees
We’ve seen Blood Dragon and Nacrarch in the livestream, any other news on the skill trees for the other Vampire Lords?
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Showing 1-8 of 8 comments
Lady MacBeth Oct 31, 2018 @ 5:52pm 
No those were the only two that had time to show. Though if they had thought it through they could have saved before recruiting that blood dragon. Then just loaded the save a few times to show them all.
Mavkiel Oct 31, 2018 @ 6:00pm 
Yeah I was kind of miffed about that. I wanted to see the other trees. Both the ones they selected were rather obvious must picks. But the others, seem far more niche.

A vigor and line of sight bonus? Sure, its useful an all, but the other choices have some real and immediate payoff.

Ranged units? Sure thats great as vamp counts, but they are limited in number, so that's one hell of a trade off for other faction picks that buff up your entire faction.

*shrugs* Just going from my memory on what the bloodlines offer bonus wise. I'd really like to see the skill lines for them all.
Lady MacBeth Oct 31, 2018 @ 6:04pm 
Originally posted by Mavkiel:
Yeah I was kind of miffed about that. I wanted to see the other trees. Both the ones they selected were rather obvious must picks. But the others, seem far more niche.

A vigor and line of sight bonus? Sure, its useful an all, but the other choices have some real and immediate payoff.

Ranged units? Sure thats great as vamp counts, but they are limited in number, so that's one hell of a trade off for other faction picks that buff up your entire faction.

*shrugs* Just going from my memory on what the bloodlines offer bonus wise. I'd really like to see the skill lines for them all.
8 days.
Mavkiel Oct 31, 2018 @ 6:08pm 
Yeah, but.. boredom! I want to theorycraft my idea vamp count army. When that dlc lands I will be busy pirating it up.
RadCon One Oct 31, 2018 @ 6:30pm 
Originally posted by Mavkiel:
Yeah I was kind of miffed about that. I wanted to see the other trees. Both the ones they selected were rather obvious must picks. But the others, seem far more niche.

A vigor and line of sight bonus? Sure, its useful an all, but the other choices have some real and immediate payoff.

Ranged units? Sure thats great as vamp counts, but they are limited in number, so that's one hell of a trade off for other faction picks that buff up your entire faction.

*shrugs* Just going from my memory on what the bloodlines offer bonus wise. I'd really like to see the skill lines for them all.
Lahmia's are far more powerful than people give them credit for.

kemmler has a -50% necro upkeep, and the vampires in general have a -33% hero upkeep tech, so combine those together with the first lahmia skill and you get near free upkeep for most heroes , and since TW seems to like doing things additively instead of multiplicitively, I wouldn't be surprised if a bug came up GIVING you money for necros as kemmler.

Vigour loss reduction means you can go that much longer without suffering major penalties, and yet still recover vigour in normal times.

150% vision means noone is sneaking up of you any times soon, as not only do you see further, but because of that the chance of multiple armies / hereos having vision over an area increases and compounds to make ambushes fail everytime.
Last edited by RadCon One; Oct 31, 2018 @ 6:31pm
Mavkiel Oct 31, 2018 @ 7:18pm 
Yeah, I can see the uses of them.. but gun held to your head, which one would you pick first? Or second?

Don't get me wrong I want to like the Lahmia the most, mainly due to lore reasons. There just seems to be far stronger incentive to pick the others. Heck, even the researcher, with the tech revamp, power researching free zombie/skeletons could be considered darn near overpowered.

*Shrugs* Don't think I am wedded to the notion of Lahmia sucking, I just want to know their darn skill tree to see how they'd play compared to the bloodlines shown.

edit: And darn am I bored. I don't want to start a new game with this shiny new patch on the horizon. -- Somewhat off topic, but I wonder how vamp counts and vamp coast will get along.
Last edited by Mavkiel; Oct 31, 2018 @ 7:19pm
RadCon One Oct 31, 2018 @ 8:05pm 
Originally posted by Mavkiel:
Yeah, I can see the uses of them.. but gun held to your head, which one would you pick first? Or second?

Don't get me wrong I want to like the Lahmia the most, mainly due to lore reasons. There just seems to be far stronger incentive to pick the others. Heck, even the researcher, with the tech revamp, power researching free zombie/skeletons could be considered darn near overpowered.

*Shrugs* Don't think I am wedded to the notion of Lahmia sucking, I just want to know their darn skill tree to see how they'd play compared to the bloodlines shown.

edit: And darn am I bored. I don't want to start a new game with this shiny new patch on the horizon. -- Somewhat off topic, but I wonder how vamp counts and vamp coast will get along.
I'm curious about Noctilus in particular, Yes he was a von carstein...but he deserted...so even though I'd like him as an ally I'm not holding my breath. It will be great to finally have some vamp corruption spreading allies though. I feel you on not starting a new game though. The counts are my favorite faction, and I knwo I wouldn't finish a game between now and then, so i've just gone back and picked up games I never finished.
Mavkiel Oct 31, 2018 @ 8:26pm 
Yeah Noctilius having that relationship with the carstiens is interesting. For that matter, I wonder if any of the coast vamps get along with each other?

Saltspite - Hated undead pirates lorewise (At least how I understand it)
Noctilius - Everyone hates him for amassing to much power
Harkon - mad as a hatter, hard to imagine that making him popular
Triggleypuff - ??? (no idea how she even came to recruit vamps, so no notion on her relationships)
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Date Posted: Oct 31, 2018 @ 5:39pm
Posts: 8