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Here are some of the actual stat changes from taking a monster mount for LLs. Five stats are covered: hp, armour, MA, MD, damage (I assume speed and CB always increase):
Louen +1221, 0, -4, -5, 0 (but becomes AP)
Malekith +2367, -10, -11, -3, +100
Azhag +990, 0, -10, -12, +80
Kroq-gar +2457, 0, -5, -4, +100
Wulfrik +7482, -30, -20, -12, +35
Franz +1161, 0, -9, 0, +20
Settra (warsphynx) +3615, +15, -24, -13, +20
Mannfred +2427, -20, -24, -4, +40
So taking a big monster typically increases HP, damage, CB and speed, while decreasing MA and MD.
Looks like the corresponding changes for Fay Enchantress (foot to Silvaron) are:
+698, 0, 0, -12, 0
The lost melee defence is a pretty bitter pill to swallow for such a small HP buff and no damage, though you do get the speed and CB as well.
Try it out by yourself, after you give Fay her mount, the stats will be higher than shown
I usually prefer princes myself, though, becouse they can hold up better when attacked.
doing so makes the unit lose vigor quicker
i tunr off ranged on units like mammoths and arnaroks when they are in melee
i have asked that myself, why would i ever take the prince over the princess if i will put them on a dragon. i thought that having +4 def and +att could never compensate for the lack of a ranged weapon. but than i took a look at their abilities. the prince has soome pretty good items and abilities. not that the ones from the priness are bad, but the price is much more effctive in meele. if you get deadly onslaught and the blade of bell-korhadis, you have access to a 40% armor piercing damage bonus (and +26 att and the rest of the buffs) on a 90sec cooldown and a pretty decent duration. i do not know that any unit has greater armor piercing values than the HE dragon. it is even biiger than kholek's or. the pricess also has some damage increasing items but they are weaker and have unly 1 use. the price also has access to stand your ground which is pretty good too. i somehow like the prices better but the price with his abilities and items is no joke. i just tested it. the ai had the prince and did not get his charge bonus. the princess routed by the time she got the prince down to 50%. deadly onslaught also gives a +36% charge bonus, that would have eneded much worse for the princess if the ai was smart enogh to get his charge.
It frankly makes zero sense to go Princess on a dragon mount. If you opt for the Princess to be a shooter, then the dragon mount goes mostly to waste - an exorbitantly expensive one at that. But if you want the Princess to be in melee, then why would you take her? The Prince has so much better stats and abilities - if you add them all up at the end-game.
But all that is a moot point already for me. Even without the dragon entering the equation a melee Lord is inherently stronger than a ranged Lord, ceteris paribus, because a ranged character does far less damage than a melee or a caster Lord - and generally more survivable, too, unless you can micro the ranged Lord out of harm's way the entire combat.
Seaguard are still only doing <25% of that 50 damage as AP. Sisters, by contrast, can be buffed to similar damage levels and >70% of it is AP. Given that most of what you face in late game is armoured, it really is a dramatic difference in performance level.