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How dare you ...
I would agree that the lizardmen expecialy mazdamundi are lawful neutral they follow the plan set before them without personal intrest and without cuelty. Kroq Gar is a little more blood thirsty but he restrines himself tot he enemies of the plan.
The wood elves seem chatoic neutral mostly, orion seems very changable in lore and ariel is a nutcase. Druthu was good once but seems warped.
Dwaves sem lawful good for the most part as thier honrable, trustwrothy and valient though their arrgont obsession with precived wrongs against them and quickness to kill over over their own egos could be seen as lawful neutral if not lawful evil behavior verging onr acial supremecy.
High elves are lawful good mostly as they genrally act for the greater good and are genrally defensive when fighting other nations like dark elves and greenskins or target world destroying evils like chaos. However like dwaves their arrgonce leads them to overact to slights such as sealord aislin invading marainburg. Though this seems like am isolated incident.
Empire and bretonnia seem to encompass a lot or moral outlooks and eithics but at thier best they genrally thing their doing the the right thin. Though bretonnias caste system is clearly quite lawful evil in outlook if not always in practice same witht he witch hunters that in reality do more to promote chaos sympathisers than to stamp it out.
Skaven seem chaotic evil just a seething mass of hate, spite and destruction with no concept of higher virtues.
Dark elves seem neutral evil their sadisitc, arragont, decitful and blood thirsty and genrally do it for thier own sick pleasure. Malakeith and malus are pehaps more lawful evil as they have thier own twisted codes of honor and malkeith in particular dosen't seem to enjoy brutality or cruelty.
Vampires seem evil for the most part ranging from orderly and scheming to chicken drinking crazy. Vlad seems more lawful neutral he rules fairly and legitimetly and dosen't tend to get nasty until sombody wrongs him.
Thats my take on things
If we view it based on always acting on the motive of greater good for everyone, in modern society as well almost nobody fits that. And don't know anybody who gollow the motive of treating others as well as they do themselves or people close to them (and by others I obviously don't just mean humans). Like if you could save your mother, or some random stranger kid, you'd almost certainly save your mother (assuming you care more about her like most people would).
High elves find the motive of saving themselves most important. Everyone does. But I think if the empire (and not ulthuan) was about to burn, and they could save them without risking their own lives, they would help. Or at least teclis probably would. And I know that's not a high bar, but if you set the bar high no one or at least very few people will ever meet it (in bith fantasy and reality).
Saving someone when it's convenient for you isn't really the definition of a good person, more like an okay person.
Example time! Real world: let's say there's a world-class surgeon. He saves at least one life per week, every week he is on the job. Probably quite a bit more than that. A lot of lives saved, he must be a good guy, right? Well, turns out the guy is an arrogant jerk. Totally insufferable and without an ounce of compassion. Sure, he does his job, but he doesn't care about the patient. He does it to prove his skill and earn a fat paycheck. Sure, his contribution to society is good, but is he really a good person? I don't think so, especially not in the D&D alignment system. Similar thing for most of the high elves. Doing a good thing because it happens to fit your goals does not make you good.
And as for the other thing, I'd say none of the societies in WH are particularly good. Obviously HE, Dwarfs, and the Empire are better than most, but they are still very much flawed. Kinda why applying D&D alignments to entire societies, especially in WH, is pointless and off-topic. The whole D&D system is a little wonky and somewhat childish, but it's far easier to call Teclis good than the entire HE society good. Even then you have to ask, is he lawful, neutral, or chaotic? I can see an argument for all three, which is another point against the system.
Aristocratic and autocratic are two different things, unless you're referencing Bretonnia with the word 'empire', in which case that's monarchic. Dwarves are also not genocidal, by any stretch. Unless you're going very strictly by genetic lineage of 'familicidal', in which case, yes, if they have a grudge against you, they're familicidal.
As for LIzardmen.....rigidly is the incorrect term, although they are certainly objective focused, they also tend not to know their own objective.
The Empire is ruled by a series of counts, each of which holds significant, albeit not absolute, power in their own personal region. These 'counts' elect an emperor, who does not hold absolute power either, although he is as close as the area comes. He is counterbalanced by the Elector Counts, and the church, both of which hold spiritual or local power over him. If he tries to order a count to do something, that count can spread misinformation in his own domain or w/e to prevent himself from having to do that thing, while claiming that his populace are incapable or unwilling to act.
The dwarfs....they'll kill your whole family (Or in extreme circumstances, township) over a grudge. "Sins of the father" are -very- much a thing in dwarf culture. That said, you do need a family member to trigger a grudge first. The greenskins and the Skaven are, in general, the exceptions as opposed to the 'rule' here, although one might argue that every Greenskin is a member of every other greenskin's family as they are 'fungal', and that the Skaven really, really do need to be culled more significantly so on the Dwarfs part this is honestly more helping then hurting the Skaven.
Lizardmen, you're honestly not far off. Lawful robotic is the closest Lizardmen come to alignment. They don't really care about the world as a whole, just the Old Ones' plans for the world, and the fact is that if they actually knew how to enact them for certain that's all they would be doing, but the Skink's don't really know anything and the Slann are busy. And the Saurus and Kroxigors don't have the capacity to think sufficiently to actually question the Skinks who don't know what the Slann know.
Genocide can relate to family, ethnicity or relgion. and denying genocide and saying they just kill families but only if their upset is hardly any form of moral justification.
adjective: autocratic
relating to a ruler who has absolute power.
"the constitutional reforms threatened his autocratic power"
or
taking no account of other people's wishes or opinions; domineering.
"a man with a reputation for an autocratic management style"