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回報翻譯問題
Also why does the launcher set the cores?
Frankly im no PC expert but having a 32bit launcher set cpu core usage for a 64bit game according to its own 32bit limitations seems like an extremely stupid oversight?
I use 4x for 2K, idk if you even need AA for 4K if you have good pixel density and not just a huge oversized monitor.
game is 64 bit and even has dx12 mode, OP is full of ...
And 64 bit has nothing to do with multithreading anyways.
the only thing that works for me on my 7900x... no excuse for this as the games been out for a long ass time and it's the only game that does it (other than other total war games). Without doing this i'll be at 110 fps and dip into the 30's then back to 110 and just keeps doing that but mainly during battles, does occur on occasion though in the campaign map.
Must be an Intel thing then because I bought this game when I still had an intel i7 processor but bought a new PC last December which has an AMD 3rd gen Ryzen processor and now my game runs extremely fast and is very smooth.
same 7900x OC'D to 4.6 ghz, 32g ram, and 2080ti ftw3 and if i don't uncheck one of the cores it'll stutter... honestly though works great after unchecking a cpu. I play in 1440p ultra.
Some TK battles can kill the frames but I had just been assuming that's normal due to all high model low tier units.
It's not really the frames for the most part just bad stuttering, like i'll be playing and dip from 110 fps down to 30-40 then back up to 110, it'll do this about every 10 seconds or so.
yep, just wish they'd fix it. I'm guessing it doesn't affect a whole lot of people though and therefore isn't a huge priority on their part. Same thing happens in three kingdoms as well, so i'm assuming it's just their games in general.