Total War: WARHAMMER II

Total War: WARHAMMER II

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LeeJP Oct 26, 2019 @ 6:51pm
Any reason to use Wight Kings or Banshees once you have Vampires?
Neither seem much better in melee, and Vampires also have the added benefit of being Spellcasters and getting Flying mounts. Plus their Replenishment embed passive seems better too.
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Showing 1-7 of 7 comments
Andrewbh2003 Oct 26, 2019 @ 6:55pm 
3 different units meant for 3 different purposes + in campaign hero caps are a thing
LeeJP Oct 26, 2019 @ 6:57pm 
Originally posted by andrewbh2003:
3 different units meant for 3 different purposes + in campaign hero caps are a thing
I mean for battles, not on the campaign map.

And I don't really find myself needing more Vampires than I have access to by the time I unlock them.
Andrewbh2003 Oct 26, 2019 @ 6:58pm 
Originally posted by LeeJP:
Originally posted by andrewbh2003:
3 different units meant for 3 different purposes + in campaign hero caps are a thing
I mean for battles, not on the campaign map.

And I don't really find myself needing more Vampires than I have access to by the time I unlock them.
yeah im refering to battles

or are you telling me a ethereal duelist unit a foot focused melee character with really good items and combat stats and a hybrid caster/fighter are the same unit? they have different niches to fill for different situations it depends on the circumstances
LeeJP Oct 26, 2019 @ 7:07pm 
Originally posted by andrewbh2003:
Originally posted by LeeJP:
I mean for battles, not on the campaign map.

And I don't really find myself needing more Vampires than I have access to by the time I unlock them.
yeah im refering to battles

or are you telling me a ethereal duelist unit a foot focused melee character with really good items and combat stats and a hybrid caster/fighter are the same unit? they have different niches to fill for different situations it depends on the circumstances
Doesn't seem useful enough on its own to me to justify using over a Hero who's also strong in melee, can also cast spells, and has much greater mobility due to flight. In addition to increasing Winds of Magic Power Reserve and facilitating general casting through Arcane Conduit, which is important considering how much Vampire Counts get out of magic.

Vampires fill the need for a strong single target melee combatant well enough, and have additional perks on top of that. A Banshee or a Wight King is still only a strong single melee combatant, and they both have less mobility and aren't really stronger than a Vampire in melee either, but comparable.

I don't really see how they'd be worth using over a Vampire if given the option.
Formous Oct 26, 2019 @ 7:43pm 
The Wight is better armored. They are assassins on the battlefield and can train.
Banshees on campaign map can put holes in walls, kill targets, or in your army, are a unlimited AOE dps er. Their scream is damn useful. It recharges too. Plus they are ethereal, so they shrug off most anything.
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:steamhappy:古墓王你是老大!
yes
Ewalden Oct 26, 2019 @ 7:52pm 
Banshees move quickly, they are actually pretty good at taking out artillery crews - though as an undead you are probably using flyers or cavalry for that. However, if those fail, Banshees are great for killing low quality infantry, chasing missile units and killing artillery. A pretty good backup character that can also kill other characters, especially those annoying spellcasters.
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Date Posted: Oct 26, 2019 @ 6:51pm
Posts: 7