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I think other factions could get along with them, though? Like Dwarfs?
With everyone else great power is usually ally a minus
The Norsca/Beastmen/Chaos trinity all team up rather nicely with each other. Bretonnia and Empire, or Empire and Dwarfs, or Bretonnia and High Elves are also some good combos. Wood Elves and Clan Angrund would be a good pair as well, since they basically start next to each other and the WE player can help the Clan Angrund player deal with their greenskins problem before they move on to Karak Eight Peaks.
Not sure about that, since victory conditions are shared in co-op. I'd assume it'd make it easier, since you both can go around collecting the books.
I'm thinking he might pick WE because of their ranged capabilities. But if the victory conditions are shared in co-op then all we'd need is the ability to gift units to bolster each others army.
1. Do not underestimate shielded Clanrats--they are extremely cost-effective in groups of 8-10 against anything except large monsters and cavalry
2. Get Death Globes
3. If you're fighting lizards, use a Plague Priest or Grey Seer with Ruin magic. The basic Warp Lightning spell abuses them so badly, especially in sieges.
Just looking at the skaven Queek Headtaker of Clan Mors, although very hard in initial challenge, looks to have good buffs. Was curious how much of an impact the -2 loyalty for the Grey Seers units have?
Depends on how willing you are to keep their loyalty up. Give them a lot of units and battles and you should be fine. However, Queek does have another upgrade that gives him +2 loyalty for warlords, but another -2 for seers.
I personally like to have a ruin seer up now and again, but thats just because i love using them in multi. Honestly, a fair amount of their magic work can be done by Warlock Engineers/Plague Priests respectively.
Oh, and try and get a Doomwheel or two as well. Those things are wonderful. xD
The game says the skaven corruption makes it difficult for even skaven to inhabit an area over time, so is the faction played more like chaos where you're highly mobile? Picking up and moving from one city to the next? Or is there a check and balance in place that can counter act the corruption to a more manageable tone?