Total War: WARHAMMER II

Total War: WARHAMMER II

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Silverhelms have no Anti Infantry bonus?
So I was playing earlier and recruited a high tier Lord with major Silver Helms/Ellyrian Reavers bonuses, and I noticed the silver helms don't have any anti infantry bonuses while being tagged as anti infantry.

Did they used to have it but it was nerfed before I started playing?
Did they just never have it as something missed in development?

Or is the tag in the scenario more of a guide on who the unit should fight? (Even though it's pointless saying they should fight infantry wherever possible if they don't get a bonus against them.)

Cheers
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Showing 1-10 of 10 comments
Wyvern Jun 9, 2018 @ 10:51pm 
THe latter, its just a recommendation on what the best target is. It's kinda pointless, but usually not inaccurate, especially in the case of the silverhelms, who dont hold up well against most other cav in their price range.
TK Skeleton Horsemen are also classified as "Spear Cavalry" despite having no anti-large bonus.

If you hover over the "Anti-Infantry" tooltip you'll see that it does talk about "might just be good against it." For instance, High Elf Nobles (on foot) are terrible against massed infantry but fantastic against large units. Okay, they have an anti large bonus but that only stacks onto the fact that they're good against large.

Another good example would be the... Hellblaster? from the Empire. No anti-inf bonus but you'd be mad to use it against single target giants. On the other hand, you'd be silly to expect Cannons would perform admirably against massed skele spam.
Fey Dragonette Jun 9, 2018 @ 11:41pm 
I guess I was just expecting them to perform better.

I was trying out different tactics in the War crown of Saphery quest battle and sent 2 silverhelm units to deal will the Skavenslave swords on the right flank and one Swordmasters of Hoeth to the left flank to deal will the Skavenslave spear horde.

The silverhelms were both at half hp by the time they were done (admittedly I wasn't cycle charging them and they got bogged.)

And the Swordmasters took out all the Skavenslave spears while losing 2 soldiers
Originally posted by Radiant:
The silverhelms were both at half hp by the time they were done (admittedly I wasn't cycle charging them and they got bogged.)

In Warhammer, nearly all cav needs to be cyclecharged or it might as well be dead.
edc Jun 9, 2018 @ 11:56pm 
Yes you need to cycle charge silverhelms, otherwise they are not worth. They are the cheap heavy cav of the high elves. I think they only have 22 melee defense but they do have 90 armor.

They are Anti Infantry because they have more mass than infantry so you can get them out of combat easier and get some distance so you can charge again. If you don't do that, you better get infantry, cheaper and will do better in sustain combat. Infantry are slow and have low mass, so getting them out of combat (without taking heavy loses) is harder.

Charge bonuses stay for around 10 secs so you can leave them in sustain battle for that amount of time. Remember charge bonus applies to melee atack and weapon strength,
Last edited by edc; Jun 9, 2018 @ 11:58pm
Aenarion Jun 10, 2018 @ 12:07am 
Originally posted by aidenpons:
Another good example would be the... Hellblaster? from the Empire. No anti-inf bonus but you'd be mad to use it against single target giants. On the other hand, you'd be silly to expect Cannons would perform admirably against massed skele spam.
Once they're both in range the hellblaster is much better than a cannon against large targets. I did a test below with organ gun and dwarf cannon against an arachnarok spider, and the organ gun (a similar weapon to hellblaster) massively out DPSed the cannon. The hellblaster/volley gun do have a lot less range but the vast majority of the battle will still be fought within their envelope, so I'd say they're an upgrade on a cannon against any target type.

Cannons are still very good but due to wider considerations than damage output - they're cheaper, have lower building reqs, and their extra reach forces enemies to close on you even if you deploy far away.

https://steamcommunity.com/app/594570/discussions/0/1693795812293151693/
Last edited by Aenarion; Jun 10, 2018 @ 12:14am
Gamefever Jun 10, 2018 @ 1:03am 
Originally posted by aidenpons:
TK Skeleton Horsemen are also classified as "Spear Cavalry" despite having no anti-large bonus.

If you hover over the "Anti-Infantry" tooltip you'll see that it does talk about "might just be good against it." For instance, High Elf Nobles (on foot) are terrible against massed infantry but fantastic against large units. Okay, they have an anti large bonus but that only stacks onto the fact that they're good against large.

Another good example would be the... Hellblaster? from the Empire. No anti-inf bonus but you'd be mad to use it against single target giants. On the other hand, you'd be silly to expect Cannons would perform admirably against massed skele spam.

I think High Elf Noble Lords are amazing against Infantry.
Think about it, he has very high missle resist, gets perks, and carries items such as armor that can have more missle resist.
1 guy goes out pins down a massive unit, meanwhile its raining down arrows so much you cant see the sun.
Gamefever Jun 10, 2018 @ 1:11am 
The nice thing about having a High Elf Lord with cavalry benefits for even just Reavers and Silver Helms....
Its great having a 2nd army moving around with a primary army...Perhaps built of Lotherain Sea Guard but basically 1st army is an anvil ranged army.
Your cavalry army is there to be able to move quickly across the field to assist in battles.
Its also very cheap army to have since the cavalry will have about the same cost as Spearmen, which cant really get across the open ground to support effectively in multi army battles.
All Cavalry stats are deminishing as their engagements drag out, They are Anti-Infantry, Literly all cavalry are pretty much.

They should only be in combat for the duration of their charge bonus witch is just a few seconds, Then re-cycle their charge for maximum effect, Do not let them pro-long their engagements, Their going to take heavy losses if so, Keep cavalry mobile.

Silverhelms are cheaper medium class cavalry for the High Elves, If you can bare the time it takes to get Dragon Princes then your going to literly trample every army.

Dragon Princes has their faults as all units do, But it's very unlikely Dragon Princes will go down without taking a ♥♥♥♥ ton of forces with them.
Aenarion Jun 10, 2018 @ 5:45am 
You're likely to lose a few cav to backstabs etc as you pull them out to cycle charge. It's still worth it with shock cav, but more melee orientated cav like grail guardians can be left in there.
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Date Posted: Jun 9, 2018 @ 10:47pm
Posts: 10