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Right now I just had it happen again to me in hard by the same defensive ally with a thane on my territorry, twice in like 6 turns.
Occasional an allied agent will attack/kill my agent or city.
No clue why, makes no sense and it is annoying.
Either way I hate it.
i was in a non aggression, military access, trade situation with good relation, but no, all that hero was doing was following my lich priest.
This time it was funny because Lich priests are quite hard to kill, especially when higher level than the enemy hero, so he was failing every turn, which eventually gave my hero the blessed trait (highest possible in the lucky line), and since my lich priest was gaining more level than the skink the level difference was just increasing makingit harder and harder for the skink to succeed.
What is completely stupid is that this faction (Tlaxtlan) was in a dire situation and was cornered by the local orcs (against who I was at war, and doign hero actions every turns, btw) and this skink was just in front of one of those orcs settlements (since my lich priest was doing exactly that) and one turn away to be able to reinforce his army against the orcs.
But no, he tried like 15 times to kill my lich priest.
you know what stopped him? one turn of movement away from where the skink was, the last Tlaxtlan settlement was under siege by the orc and was destroyed, eliminating that faction. And that same turn (since tlaxtlan gets his turn before the orc), the skink still tried to assassinate my lich priest. That was the last movement that tlaxtlan did on the map before being destroyed.
wth...
This needs fixing, as this is extremely stupid behaviour.