Total War: WARHAMMER II

Total War: WARHAMMER II

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SteelaiRizel Jan 25, 2018 @ 4:39pm
So for anyone playing as Tomb Kings with chariots....
just lick their lips when you see the enemy has very few spear or anti large options at all?

I decided to start a Settra run and currently i field 8 chariots in his army(6 normal ones and 2 archer) and this delicious thing happened to me when hunting savage orcs. They racked over 200 kills each lmao xD(well the melee ones anyway)

Poor orcs.

Other than that i have been having an absolute blast in his campaign, i can go out and brutalize much faster than when i started with Khatep(the hardest start but i was curious of Settra and chariot play) plus i got to do his first quest battle really fast. Those poor poor norscans. Even with all those great weapons i still netted over 100 kills a pop per chariot. And none of them even dropped below half of their models in the process.

Also here is a nice picture of my first siege with him.

http://steamcommunity.com/sharedfiles/filedetails/?id=1281423863

Man i love being able to use so many chariots.
Last edited by SteelaiRizel; Jan 25, 2018 @ 4:39pm
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Showing 1-15 of 21 comments
TVMAN Jan 25, 2018 @ 4:43pm 
I've found chariots to be pretty essential to surviving the early game, and if you treat them as glass cannons they're still viable even in the mid to late game. Just... Don't let them get stuck in combat.
SteelaiRizel Jan 25, 2018 @ 4:45pm 
Originally posted by TVMAN:
I've found chariots to be pretty essential to surviving the early game, and if you treat them as glass cannons they're still viable even in the mid to late game. Just... Don't let them get stuck in combat.

I didn't bother to use them much til Settra, i had some in other armies i let my friend control in our co-op but mostly i just use fodder plus archers and spells to steal the win. You can rule early game without them tbh.

But for my solo campaign i decided to give a chariot heavy army a go. Freakin loving it.
gachi is manly Jan 25, 2018 @ 4:45pm 
Is Khatep actually the hardest start? I figured it would be Arkhan since he lacks a "top tier" construct unit like Khatep and Settra get.
SteelaiRizel Jan 25, 2018 @ 4:48pm 
Originally posted by Lyle Ugleman:
Is Khatep actually the hardest start? I figured it would be Arkhan since he lacks a "top tier" construct unit like Khatep and Settra get.

Depending on how unlucky you are with Khatep you can have two 20 stacks of beastmen in your area within the first few turns while fighting the dark elves at the same time. It can get downright nasty.

I haven't tried Arkhan yet but have watched some start ups for them on youtube, doesn't seem as hard to me.

Apparently Mortal Empires start for Khatep is pretty brutal. Im mainly doing Vortex atm.
Darklordnj Jan 25, 2018 @ 4:48pm 
Any tips for using them en masse/effectively? I tend to lose a buncha mine, so I’d like to get better at em...
Kblocks (Banned) Jan 25, 2018 @ 4:50pm 
ya dood. charge in. charge out. rinse and repeat
Kblocks (Banned) Jan 25, 2018 @ 4:51pm 
keybind their groups and click like a starcraft player
TVMAN Jan 25, 2018 @ 4:53pm 
Originally posted by Darklordnj:
Any tips for using them en masse/effectively? I tend to lose a buncha mine, so I’d like to get better at em...

Charge them in, press the 'J' keyboard shortcut to make them do an immediate 180 degree turn, charge them away, then turn them around and prep them for another charge.

It's better if you let them get some space in between themselves and their target before you order them to charge back in, so they can build up some momentum. Do this repeatedly for maximum profit.

Originally posted by Steelgrey666:
You can rule early game without them tbh.

You can, but considering how early you can recruit them, there's no reason not to use them. It's a cheap tier 1 building, and it'll be awhile before you can unlock any of the constructs.
Last edited by TVMAN; Jan 25, 2018 @ 4:55pm
Silamon Jan 25, 2018 @ 4:53pm 
Khatep's starting unit Heirotitan is a bit harder to use I think than the others. It is powerful as hell in combat but it moves about as quickly as a glacier.
So at the start it can be a challenge to get that titan in the right place fast enough while your skeletons are all getting slaughtered. Not to mention he starts with only one region that is not even a capital city, so it takes him longer to get to higher tier units.
SteelaiRizel Jan 25, 2018 @ 4:54pm 
Originally posted by Darklordnj:
Any tips for using them en masse/effectively? I tend to lose a buncha mine, so I’d like to get better at em...

The main thing with chariots is to understand their pathing and turning issues. If you just put them all in a group and then charge them, they get stuck on each other as well as their enemies much easier which can result in them dying quickly.

For example, lets say you have 6 melee chariots. Instead of one group, lock them into 2 groups with 3 each. Spread them out before hand so they don't get entangled on each other then lock them. Then you can use those two groups in a nasty wide formation. One of the most effective moves you can do is to send one group behind the enemy on one side and the other behind the enemy on the other side, then bring them in en masse into their back lines. After you do so, just press J to cycle them out. With them spread out and their mass they won't have as much issues getting out as before.

Unlock them as you see fit to have one group hit one enemy(like say an archer unit) then reposition and lock after.

It takes some practice but you can do very heavy damage this way and clear out infantry like no tomorrow.
Darklordnj Jan 25, 2018 @ 4:56pm 
Originally posted by TVMAN:
Originally posted by Darklordnj:
Any tips for using them en masse/effectively? I tend to lose a buncha mine, so I’d like to get better at em...

Charge them in, press the 'J' keyboard shortcut to make them do an immediate 180 degree turn, charge them away, then turn them around and prep them for another charge.

It's better if you let them get some space in between themselves and their target before you order them to charge back in, so they can build up some momentum. Do this repeatedly for maximum profit.

Thanks!
SteelaiRizel Jan 25, 2018 @ 4:58pm 
Originally posted by Silamon:
Khatep's starting unit Heirotitan is a bit harder to use I think than the others. It is powerful as hell in combat but it moves about as quickly as a glacier.
So at the start it can be a challenge to get that titan in the right place fast enough while your skeletons are all getting slaughtered. Not to mention he starts with only one region that is not even a capital city, so it takes him longer to get to higher tier units.

Yeah that is his ME start, it's nasty if you are unlucky. Though you can send your titan up ahead before your units clash then when the enemy clusters around him, pop a sandstorm, and THEN engage with the enemy.

The titan is super slow though so you kinda have to commit to the fight you choose, he isnt going to chase much down. But hey if you manage to get the enemy lord involved, net him with a lore of light priest and then the titan will do work.
Last edited by SteelaiRizel; Jan 25, 2018 @ 4:58pm
Kblocks (Banned) Jan 25, 2018 @ 4:58pm 
ps arkhan starts with a scorpion.. it's not necrosphinx but it gets the job done
SteelaiRizel Jan 25, 2018 @ 4:59pm 
Originally posted by Kblocks:
ps arkhan starts with a scorpion.. it's not necrosphinx but it gets the job done

Yeah the scorpion if used right can carve infantry lines and terror route like nobody's business.
TVMAN Jan 25, 2018 @ 4:59pm 
Considering how slow the titan is, I keep him grouped up with my skeleton warriors. They move at about the same pace, and I use him to attack any monsters or lords that decide to go after my infantry.
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Date Posted: Jan 25, 2018 @ 4:39pm
Posts: 21