Total War: WARHAMMER II

Total War: WARHAMMER II

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Babarigo Apr 20, 2019 @ 5:32pm
Do you use Warpfire Throwers?
I've never been really impressed with this unit, their range is low and combined with their low armor they get destroyed by archer units, they can't attack flying units, they don't have much ap damage, they aren't very good against large targets and it's hard to use them effecitvely because of the arc of fire of their weapon. They also tend to do quite much more friendly fire than other missile units.

Still their AoE damage plus the leadership debuff made them effective against blobs of units with >60 armor.
The thing is that with the last DLC we now have 2 additional ranged units. While the Warplock Jezzail fulfills are different role, imo the Ratling can do everything the Warpfire Thrower does better.

The Ratling has much more range, can shoot flying units, has very good ap damage, has also a very good slow debuff and at short range it deals massive damage being able to destroy enemy lords or heroes. I've done some tests and both units are mostly as effective as each other for >60 armor but for everything alse the Ratling wins. Sure the Warpfire Thrower is cheaper but 700 recruitment cost against 800 and 175 gold upkeep instead of 200 is negligeable. In mp the price is 550 and imo it's much closer to what it should be.
It saddens me that even the RoR variants of the Warpfire Thrower doesn't seem to be worth taking over a Ratling.
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Showing 1-15 of 26 comments
zacharyb Apr 20, 2019 @ 5:42pm 
Ya I don't even bother with the Warpfire Throwers anymore, plus Ratlings also suppress the target decreasing their movement speed and some other stats, I don't think Warpfire Throwers have that effect.

Maybe they'd be good for defending a Settlement during a Siege Battle?
xelakerley Apr 20, 2019 @ 5:42pm 
warp throwers are so outclassed now
no :P

they were more or less useless pre-patch (good at killing vamp count zombies (until more zombies get summoned on them) and literally nothing else), and given that there are now juicier units available they're even more useless :P

Originally posted by Babarigo:
their range is low... and it's hard to use them effecitvely because of the arc of fire of their weapon.
These are the two biggest problems IMO.
Dr_Kira Apr 20, 2019 @ 5:45pm 
but hey they look awesome when they fire ? xD against AI you can often flank ennemies easily as well for huge amount of damage..... but yeah like most I think rattlings will replace them more often than not... I might use em just for the variety and fun factor tho
Lycurgo Apr 20, 2019 @ 5:57pm 
warp firethrowers are actually pretty good now with the buffs in my opinion
Carog the Fat Apr 20, 2019 @ 6:11pm 
i use the special legion with the flag that cloaks them they are very good damage from a flank and that unit is pretty tough if they get attacked
loganjamesalex Apr 20, 2019 @ 6:13pm 
Playing as Ikit Claw I find them very good with his buffs and he also reduces their upkeep. For me they usually get around as many kills as the Ratling Guns, I use a strategy I saw Party Elite use in his Ikit Claw lets play where I put the warpfire throwers and ratlings on the frontline in between my skavenslaves or clanrats and wait until the enemy is super close to move my frontline forward and leave a small gap for the weapons teams to keep firing into. (I always research the expendable clanrats right away so I don't feel bad if I shoot them). I find warpfire is an absolute beast paired with ratling guns like that.
Babarigo Apr 20, 2019 @ 6:24pm 
Originally posted by Zwerchauu:
warp firethrowers are actually pretty good now with the buffs in my opinion
I do'nt think they are necessarly bad but as xelakerley they feel outclassed by Ratlings that are much more versatile.


Originally posted by Agent Orange:
i use the special legion with the flag that cloaks them they are very good damage from a flank and that unit is pretty tough if they get attacked
I know they can do good damage but from my experience bot units perform the same way against low and medium armor units. The thing is that the Ratling is super good against lords or big targets like dragons and against heavy armor units. The Warpfire Thrower is not nearly as effective against those targets as the Ratling is. What does the Warpfire Thrower gets to compensate apart from the slightly lower upkeep and price?


Originally posted by loganjamesalex:
Playing as Ikit Claw I find them very good with his buffs and he also reduces their upkeep. For me they usually get around as many kills as the Ratling Guns, I use a strategy I saw Party Elite use in his Ikit Claw lets play where I put the warpfire throwers and ratlings on the frontline in between my skavenslaves or clanrats and wait until the enemy is super close to move my frontline forward and leave a small gap for the weapons teams to keep firing into. (I always research the expendable clanrats right away so I don't feel bad if I shoot them). I find warpfire is an absolute beast paired with ratling guns like that.
I use the same strategy and I used to combine both Ratlings and Warpfire Throwers. The thing is that I've not found that that the Warpfire Throwers are more effective at killing infantry while the Ratlings can destroy high value targets like big monsters or lords. My problem with the Warpfire Thrower is not is capacity to kill but rather that he's just much less versatile than a Ratling
RED /(Weber)\ Apr 20, 2019 @ 6:30pm 
Only the RoR which yields results.
Gray Riders Apr 20, 2019 @ 6:31pm 
I think the Warpfire Thrower's main advantage right now is being available a tier earlier for the other Skaven factions, though the special building in Skavenblight renders that moot for Clan Skryre.
Last edited by Gray Riders; Apr 20, 2019 @ 6:31pm
Ashley Apr 20, 2019 @ 7:01pm 
I don't like them they maybe get in like 1 shot before the enemy is on them.
enricofermi2 Apr 20, 2019 @ 9:04pm 
@RED Floyd /(Weber) I actually used the ROR warpfire and microd them to get good flanking shots, and I still found that my rattlings gunners got more kills most of the time. Admitadly I was up against lizardmen who have high armored infantry.

Warpfire throwers are fun, but I do think rattling gunners are just a better unit, in pretty much every way.
Notoko Apr 20, 2019 @ 9:07pm 
Originally posted by xelakerley:
warp throwers are so outclassed now

Not when they are leveled up in the workshop!!!
Originally posted by Notoko:
Originally posted by xelakerley:
warp throwers are so outclassed now

Not when they are leveled up in the workshop!!!

but if you level other things up in the workshop they go from 'very powerful' to 'absolutely overpowered,' whereas warpfire throwers go from 'bad' to 'meh'
they were pretty bad before the DLC, and they still are. Just use ratling gunners. Wish the warpfire throwers were as threatening as Ikit Claw's flamer.
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Date Posted: Apr 20, 2019 @ 5:32pm
Posts: 26