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Anti-large cavalry or anti-large artillery, or BOTH. First pound the Centigors into pulp, since they qualify as large too, and even the Cygors will be loath to fire into melee and risk hitting the higher-value Beastman cavalry, then push straight forward to the Cygors themselves. Remember to use forests to your advantage too, since even Cygor boulders won't punch through trees.
For Empire, regular Knights are cheap enough (relatively speaking) to be fielded in considerable numbers. Support them with cannon and a Luminark, or perhaps even just grab an army mostly full of Free Company Militia to be vanguard deployed right next to the Beastmen. Set them all to emerge from hiding and fire at the Cygors once the main rush has passed them by, and the horrors will fall quickly.
For Lizardmen, Cold Ones are invaluable, though if your micro is good, consider using Terradons to harry the Cygors by cycling them in and out of melee. A Bastilodon with the...Ark of Sotek? No, wrong one...the laser crystal that works like a Luminark...that one, is also good here, since the dinosaur itself is tanky enough to withstand Cygor boulders and fire off a good few blasts itself whilst your main force obliterates the rest of the Beastmen.
handgunners and great cannons will make fast work of anything large
rockets will make fast work of anything packed (especially the regimennt of renown rocket that thing is OP)
the regiment of renown war wagon with the hellblaster mounted on it, if you can get your hands on that one later on... and you use it to flank, and you get some nice side shots you'll rake in hundreds of kills