Total War: WARHAMMER II

Total War: WARHAMMER II

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Deornwulf May 2, 2019 @ 2:47pm
Vampires Suck
No, really, they now really suck. The "fix" to the Vampires has so lobotomized them that the Greenskins are beating up the Von Carsteins and taking their lunch money. The only entity happy with the Vampire AI adjustment would be the Dwarves as they now have the company of another faction with as poor of an AI as them.
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Showing 1-15 of 41 comments
Gamefever May 2, 2019 @ 3:09pm 
Honestly this gameplay, I have not seen Vampires or Greenskins overrun anyone.
Whats really different this game is that minor empires are actually taking a lot of ground, actually there is a minor Savage Orc group that has occupied much of the Empire lands in my game.
Its weird that minor groups are gaining a lot of ground, Im on turn 100.
WillDive4Food May 10, 2020 @ 6:39am 
Yeah not a fan of the changes, I've been a huge vampire fan since the first game, and decided to jump back into them and check out the Barrow Legion for the first time. Boy do I regret my choice. I even restarted and looked up some guides thinking maybe I'm just playing them wrong and even playing with a super cheesy guide that helped me through the first 50 turns or so I'm still hating it. Skeletal spam + winds of death is not how I want to play them but now that I'm nearly 115 turns all of Uthuan is coming for me and with even three stacks against 1 I can just not cheese through their units. I thought the whole weakness of the vamps was they had no range now instead I also have to try and battle with the fact that every single unit is garbage tier against an equivalent unit in a different faction. Welp guess I'm never playing this faction again.
Warped Sage May 10, 2020 @ 6:46am 
They tend to rotate who tides the map over time. I remember a long long long long time ago when Vampires would eat the map and take the Empire's Capital in no time flat. Then Empire got a rework, and it now eats the entire map. Vampires will get their time again. Hopefully soon with a Neferata DLC.
Falaris May 10, 2020 @ 7:19am 
This thread has turned into one about necromancy instead..The thread started during a period where VC were entirely passive and were basically bugged. This has been fixed so they're not as bad now.

As for Kemmler, notice the follower he starts with. He's easy to miss and gives a rather nice bonus.

Finally, as someone whose favourite faction is VC... if you think they suck, I suspect you're doing it wrong. Sure, you can use the free skeleton spam, but only for backup armies. Your real backbone should be grave guards backed up by a necromancer hero and/or corpse carts(lodestone), with a couple of heavy hitters thrown in for good measure.

One caveat: I don't usually fight with them against HE. I also usually play with a no regen cap mod, because that's how the game started out and they were balanced with that assumed.
Isaac May 20, 2020 @ 2:16pm 
It doesn't help that alot of the regeneration the vampires have is really weak. I mean, the passive of the necromancers heals 2 hp per unit per second. 2 hp per unit. Not per model, per UNIT! That's useless
SpaceGoatMage May 20, 2020 @ 2:17pm 
Vampires seems pretty good at necromancy though.
Dreagon May 20, 2020 @ 2:23pm 
They seem to improve tomorrow. I saw someone do a playthrough and both vampire factions controlled a decent chunk of empire land.
connelld1965 May 20, 2020 @ 2:28pm 
It is a valid question. Is it better to be the one sucking blood or the one being sucked. For Vampires, they are always sucking so I guess that is best... but in the back of my mind I don't quite agree with that.
Hurricane (Banned) May 20, 2020 @ 2:33pm 
Yup they need a rework but health regen can be op if not balanced right
halogamb May 20, 2020 @ 2:35pm 
Epic necro here, needs to be locked.
Hurricane (Banned) May 20, 2020 @ 2:36pm 
Originally posted by halogamb:
Epic necro here, needs to be locked.
Its literally about vc... best time to necro
Zane87 May 20, 2020 @ 2:59pm 
This necro pleases Nagash. Carry on, child.
Saint May 20, 2020 @ 3:00pm 
Why lock it? It's not that old and it's not like it's a 300 comment mess of a thread.
Humble May 20, 2020 @ 5:05pm 
Yup, vampire was so much fun in early of game come out, but after too many patch, vampire nerfed, after nerfed, because online play, MMO, not because single player map and that's cause vampire no longer fun to play, with all those cap healing regen, nerf, here and there, free zombie and skelete is cheap gameplay,

I rather one army powerful doomstack handle a.i many doomstack, than many cheapstack vs one a.i doomstack, too much clickable here and there, but I don't mind if something 4 or 5 cheap zombie army stack into one stack (basic 20 spot army into 60 spot for zombie and skelete only, no other faction can fill out, not even vampire's higher tier, just zombie/sketelet can make that many in one stack so I don't had to click each stack together to overcome single a.i doomstack, it's might be bearable, but vampire lord/lady, hero should be powerful with all superspeed, super endurance and super strength, but it's don't feel like that, but I guess I watch too much super power vampire movie/tv like twilight, originals vampire, vlad the impaler as one man army.

But nevertheless of what vampire should and how to play to each own ideas, currently vampire count don't feel powerful (not vampire coast, they are ok, and petty powerful in their own right)
and not fun to play like early game when vampire come out, and had blood kiss patch.

Vampire Count is just felt weak and cheap, had to chesse away somehow. I know since I play vampire count more than any factions I played, I know how it's work. Not impressive since after blood kiss patch. Vampire Coast is on otherhand are great, they had very powerful Necrofex Colossus, Tomb King had few cool yet powerful to handle other a.i doomstack, but what vampire count got? blood knight? Cavalry wasn't that great in this game, because too much click here and there. terrorgheist? not most cost effective and die easy vs doomstack, like dwarf or empiore with full fire based gun, just like blood knights. Other faction like vampire coast had easy making ton of money and can afford high tier due gameplay, just as tomb king do, more city they had, more powerful they had, but vampire count? they don't see much stronger but always weak, always need money for high tier, you could go many cheap army stack (noted, not doomstack, it's cheapstack, that's difference) but too much work click 4 or 5 together to just overcome one doomstack and had to travel together all the time to ensure a.i don't destroy your cheapstack one by one.
Fastwinstondoom May 20, 2020 @ 5:09pm 
Ironically, as much of an old thread as this is, it might actually be relevant. New patch might bring some relief for the vampires. Zhufbar has been severely weakened and with Azhag up north to beat on the empire there could be more openings for the VCs to expand.
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Date Posted: May 2, 2019 @ 2:47pm
Posts: 41