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- Legendary Lords
- Cities at higher levels than if you smacked them, often allowing you to recruit units you wouldn't have the capability for
- More heroes than your hero cap allows
- No bloodshed
- Money from demolishing all the useless buildings
- No damage to your own cities from surprise stacks
- You can spend your time focusing real enemies
I go for confederations whenever possible.
If you have your armies do useful conquests elsewhere, waiting up to a potential eternity for the confederee to agree is all fine.
If they are holding onto useful territory that you want soonish, such as early game von Carstein vs Vampire Counts, then no. It's not a good gamble to wait for something up to a potential eternity when you need it nowish.
There's also the hazzle that any territory you gain is militarily weaker than if an AI would hold it. Some confederees are better used as buffer states. Keep in mind that when you confederate, all garrisons you took are immediately wiped, making them easy pickings for any common enemies you had.
If the confederated territory is in a region that your main forces can't protect and you thus need one or more new armies just to protect it, in short term it might be a pretty bad deal. Once the economy catches up and the rebellions stop popping every few turns it usually turns out for the best though.
And even for immortal generals can't you swap them out for a normal lord from their info screen and then dismiss that general?
Wow, that's a very specific fetish. ^^
And I'm not a huge fan of confed with other LL either. I'd rather have only the one I've started with or maybe getting another one that I have no plan to play with at any point; but other than that, meh.