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but as i said, my info might be outdated.
In that battle, they easily should have scored 300-400 kills, probably more. Depends on the terrain, though. They are a bit picky about their firing arcs.
The Bone Giants have 2 damage sources. They have a very high AP damage for their projectile that also pierces. And they have a decent explosion damage. That makes them great at killing high armor/health cavalry like units/monstrous infantry. But they also can kill 1/4 - 1/2 of the HP of a normal infantry stack.
I guess the issue for you was that because he stand back so far and because your lines were thin, the enemy didn't blob up that much and were thin lines, too.
I also assume you did not observe him or gave him good targets but just let him on auto. Which pretty much means he chose to attack the closest target which was blocked and he didn't shoot much. How much ammunition did he have left (and what was the starting amount/upgrades?)
If they have clear line of fire and hit, they do massive damage in my experience.
He is decent enough shooting the wall itself, though
German detected!
Use them on the enemy Lord when they're mounted on a horse etc. and you'll see some big numbers knocked off their healthbar. Killing other large monsters etc.
It's not a unit you'll ever see large "kill count" numbers for really, as it's more aimed at single target sniping. A Screaming Skull Catapult will rack up far more kill count numbers than it if you're looking for simply anti-infantry,
2 bone giants with 4 Ushabti bow can knock out enemy monsters quite quickly
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They're pretty good. You're pretty good.
Bone Giant?!
Infantry-killer?!
Stone Weaponry?!
Who could they ever surpass? Or what?
They're definitely best against large models, but small models, especially if it's a blob, can actually gain you quite some kills on your Bone Giants. Just don't expect them to perform like dedicated Anti-Infantry.