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hunting packs destroy tight blobs of low armour or anything with the word "Large" attached to hit
ancient salamander hits like a absolute truck against infantry but unfortunately every since the nerf her glory days are gone also with only 160 range it means that most good ranged units outrange her combined with low hp and ancient salamanders dont trade cost-effective with most ranged units
So far I've mainly been relying on magic and cavalry/monsters.
there just not good at fighting OTHER ranged units if you have ever seen a ancient salamander in action that thing is OP 1 good shot takes out nearly half hp of a unit of har ganeath executioners
My usual armies don't deal well with lots of missile units though, especially missile cav. Saurus are too slow to reach them, Skinks don't trade well, and while Cavalry/Monsters are good against smaller numbers of ranged units, it becomes more of a problem when they have a lot.
There's no real cost effective way to deal with them, but really nobody has a cost effective way to deal with ranged infantry, except maybe Greenskins and Skaven. You just have to count on your cavalry/monsters/whatever you have thats fast going better than 1 for 1, which in fairness, is almost always the case.
Your best bet really is letting your saurus front line keep the enemy infantry pinned while your monsters/cav/whatever push through/around and into the range back line.
Lizardmen ranged is mostly to harass enemy melee.
This.
Tie up their archers with Stegadons and Carnosaurs. Once engaged in melee they're basically worthless and especially Carnosaurs are great for fighting infantry.
One exception is High Elves and their Lothern Sea Guard. They have Spears and are pretty tough for Archers. I don't think they can take out a Carnosaur that easily, but they will do a lot more damage than most archers can.
Yeah that's the thing, in my Vortex campaign I was frequently fighting High Elf stacks that were heavy on Lothern Seaguard. I never really felt very comfortable sending my Cavalry or Dinosaurs into Spears, so I relied heavily on Magic.
Either one, really. I was mainly wondering if there was a Lizardmen ranged unit that could decently deal with enemy missile units.
ancient salamanders rapidly lose their efficiency when it comes to ranged cavalry, but for that i use ripperdactyls.
i also should probably mention that i play on medium unit size which reduces ranged unit perfomance, so i don't know if it'll work for you if you play on smth like ultra.