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I think most I've done was 13 as Dwarfs because I was richer than God pulling like 30000 in trade every turn.
Empire's a fairly wealthy faction though, and I can afford only 7-8 max at 63 settlements.
Do you guys recall how many settlements you had at the stage where you are pulling a dozen or more stacks?
Yeah, even Very Hard you won't suffer too much in the way of upkeep if you do that.
That 80 or 90k total income (despite having only 60 settlements) came because of the good basic income from settlement/industry and the + province % from roads. Since many empire provinces are now 4 regions, that adds up considerably. It seems a bit broken tbh, though.
(also, only economy mod I had was Mazz T4 settlements, that def. increases income for the minor ones but only from the settlement chain which has another slot now. It adds up, but it should not account to more than 10k additional income, probably less)
I only had about 61k income per turn on 65 settlements. I just installed Mazz T4 settlements, and I will start a new game soon. So I will see if that changes things dramatically.
Edit: Hmm, Empire doesn't have generic T4 or T5 income buildings - unlike, say, the High Elves. So the boost cannot be much. At first glance, all I see is like 50g income boost from going T3 to T4 main village building.
Ah, I never use vassals - nor income-boosting Heroes...
At the heights of it I had around 20+ stacks terrorizing the world. I owned whole of Norsca ulthuan and naggaroth and half of lustria.. Chaos was done and dusted and pillaging old world and the rest was yielding so much more money than owning them.
No one can beat DE economy. Since they can simply farm infinite amount of slaves. And those buffs on sacking and extra slaves are just too good.
But maintaining a huge slave population requires that extra micro-management that I hate :(
You have to think of rebellions as new sources of slaves and exp for generals. After the tech upgrades, blue line and black ark bonuses the amount of money and slaves you get from each battle is insane. Plus DE got some of the best follower cards in the game.
To elaborate the micro.. the local armies you keep for putting down rebels should have an assassin (he passively increases the slave income). I put most of the points into blue and red skill trees for these 'riot police' generals. And have a lot of ranged.