Total War: WARHAMMER II

Total War: WARHAMMER II

View Stats:
Tritium Sep 21, 2019 @ 4:46pm
Gor-Rok, why should I play him over Kroq-Gar?
he only seems to give a -20% upkeep to Saurus while Kroq has -10% upkeep for all units plus a addtional -50% upkeep to Saurus and has better starting units than Gor-Rok. Is there any advantage at all for playing as Gor-Rok in ME?
Last edited by Tritium; Sep 21, 2019 @ 4:47pm
< >
Showing 1-15 of 17 comments
Lazychocobo Sep 21, 2019 @ 5:01pm 
Mhmm^Due to have Kroq you are able to run over the Skaven~Plus he is also to have a huge upkeep reduction in Saurus that allows you to further bully the skaven around you~
Shark Daddy Sep 21, 2019 @ 5:15pm 
He starts with Lord Kroak as a *hero*, and his starting position has more landmarks nearby. Other than that, he's a tanky boi but doesn't get a mount (he gets stuck in unit blobs quite easily).
Kamen Rider Sep 21, 2019 @ 5:33pm 
Due to being the literal easiest ♥♥♥♥♥♥♥ campaign in the entire game

You can abuse free Lord Kroak to ♥♥♥♥ stomp the ai with ease
DILLxDOE Sep 21, 2019 @ 8:14pm 
1) start province is itza, best location on the whole map
2) nice trade and gold ressource in the start province
3) nice purple buildings in main province
4) legendary sorcerer
5) weak enemies
6) a legendary AI lord with his horde is roaming and protecting this area and fighting everything that does not look like a lizzard. he dies at arrount turn 15-50 and leaves ''his'' teretory for confederation.
Cacomistle Sep 21, 2019 @ 8:33pm 
Originally posted by G. rapefruit:
1) start province is itza, best location on the whole map
2) nice trade and gold ressource in the start province
3) nice purple buildings in main province
4) legendary sorcerer
5) weak enemies
6) a legendary AI lord with his horde is roaming and protecting this area and fighting everything that does not look like a lizzard. he dies at arrount turn 15-50 and leaves ''his'' teretory for confederation.
I think you're overstating it a little bit. Itza is not the best starting province on the whole map. That probably goes to Lothern. Or if you're playing on a difficulty too easy for you, the dwarf start position (since the only thing that's really bad about it is all the enemies nearby and got a diamond mine with 2 gold mines and a gold mine landmark near enough for the smaller income bonus from the capital).

I think past the first few obvious better start positions (like Lothern, and I'd say Ancient City too), there's quite a few others I'd say are stronger just because Lustria sucks. Hell even Kroq Gars is arguable, its not nearly as rich but you start in a corner so nothing can realistically attack you from a direction you're not prepared for (and that's basically the only way the ai can beat the player other than flooding like 20 armies before you can replenish).

Seriously though, Lustria has massive distances between all the cities (and lizards have no underway to get around it). It has skaven and vampiric corruption. And for some reason the entire chaos invasion in the south always goes entirely towards Lustria making it probably the most heavily hit area in the game (including Kislev, cause you have a lot of turns before they leave the wastes, they can't just sail past your defenses, and you can actually ♥♥♥♥♥♥♥ kill Archaeon and stop the invasion).

Even with how good Itza is as a raw city, I'd rate it an average start position just because of how total garbage Lustria is, but I think a lot fewer people would agree with that than just the idea that Lothern is a better start position.

Also the other reason I say you overstated it, you mentioned good start position, gold resource in start position, purple buildings in start position, weak enemies, and someone to easily confederate. You basically just said they have a good start position 5 times. That's pretty much literally the entire reason you would play Itza though, their start position is powerful and they have Kroak.

Should look like

1) They start off really strong

I mean you could have subpoints to that, but you made it look like a big list of reasons when its really just 1 well substantiated point. Maybe split it into strong start and Lord Kroak, because I think its only the Durthu/Malekith tier of lords that are as impactful as him and he's just a hero.
Last edited by Cacomistle; Sep 21, 2019 @ 8:35pm
He's different? Isn't that a reason enough?
Cacomistle Sep 21, 2019 @ 9:57pm 
Originally posted by aidenpons:
He's different? Isn't that a reason enough?
How different really is he? Serious question I haven't opened up a campaign as him.
Originally posted by Cacomistle:
Originally posted by aidenpons:
He's different? Isn't that a reason enough?
How different really is he? Serious question I haven't opened up a campaign as him.

Very different... at least, as far as LM goes.

- Waaaay more tanky than Kroq Gar in melee
- No mount, but 80 MD if you spec him right, so he can fight infantry all day long
Originally posted by some sage:
Kroq Gar is a sword whereas Gor Rok is a shield
- Starts with Kroak which is insta win button
- Surrounded by lots of fun people to kill (Kroq just goes on a Clan Mors rampage in Vortex and a Lybaras rampage in ME)
- Buffs Saurus in not just upkeep but also stats so they're actually better than Temple Guard (esp. Blessed Saurus Warriors as they have Perfect Vigour) - Kroq just gets bonkers upkeep reduction
- Much more defensible start position which makes him loads more money, incl more building slots
- Lots more nasty enemies nearby (Skrolk, Lokhir, Luthor)

It's like comparing Kroq to Maz. Both get big stompy dino mounts and if you're not recruiting Saurus from Turn 3 and Stegadons at Turn 30 then you're playing them wrong.


So it's basically his start position, really.
Last edited by Ruinae Retroque Rursus; Sep 21, 2019 @ 10:04pm
Alpharius Sep 21, 2019 @ 10:14pm 
He is nearly indestructible and starts with the undead nuke toad that is Lord Kroak, also his unique rite makes all your saurus units tough as nails and unbreakable
DILLxDOE Sep 22, 2019 @ 10:47am 
yes the high elves... beeing raided and attacked by norsca, vampire coast and dark elves all the time, lizzards dont really like you aswell. and in my games chaos always made it there with basicly full armies. yeah, that sounds alot better... i give you that... =D
they only get really op (and rich) when you use cheesy tactics like the hero strategy with 3% tax bonus and so on, but i dont want to use that ;)

i have whole lustria, no one has the slightest interest in it, income with many big armys still 15k and its verry hard difficulty. and again, no need for defensive buildings, because no one wants to cross the sea. for me that sounds better ;)
note that itza in vortex is different from ME, im talking about ME. in vortex they are not that strong, yeah, but i never really play that.

but hey, peoples and opinions are different

and no, strong start position does not say everything. he asked WHY and WHAT. ''they start strong'' tells you ♥♥♥♥ about it and you still know nothing new after such an answer. i just gave some opinions.
and honestly, why are you so unhappy because of that?? did i talk bad about your beloved partner tirion?? ¯\_(ツ)_/¯
Urkeksi Sep 22, 2019 @ 11:09am 
Kroak
Singularity Sep 22, 2019 @ 3:43pm 
Kroq-Gar actually has a very limiting start. He's got a great defensive choke to his place, but it makes him a bit boring to play. Once you get out of the start area, it's lizard-killing desert for miles. It's quite hindering and annoying. Gor-Rok actually has a more wide area around him and choice on how to proceed.
Singularity Sep 22, 2019 @ 3:44pm 
Oh right and Lord Kroak is a walking missile silo.
Ashantai Sep 22, 2019 @ 3:59pm 
He gets perfect vigor at level 10, plus he becomes even tankier than Vlad (though without spellcasting).

I agree his lord and faction bonuses (except the Saurus ones) aren't great since he's usually not going to be besieged.

Kroq-Gar starts in a corner in ME which is good in some ways, but in others he's got to grind through tomb kings and then greenskins to get anywhere.

Gor-Rok going to be my next campaign so I'll see how I go.
TamoDogo Sep 22, 2019 @ 4:03pm 
Kroaks spells are insanely OP, most ive gotten with 1 spell is just over 500 kills, its super fun (that was against early game skaven though)

Gor is a super good infantry lord, but he gets no mount which makes him less useful when speed and strength are needed
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: Sep 21, 2019 @ 4:46pm
Posts: 17