Total War: WARHAMMER II

Total War: WARHAMMER II

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Corvus Jan 9, 2018 @ 6:29am
What skills should be given to Tyrion and High Elf Generals?
Specifically, how many points should you invest in each of the yellow, red, and blue trees, especially on higher difficulty levels? Which skills in particular would you say are worth picking up the most?
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Showing 1-6 of 6 comments
Mogletmox Jan 9, 2018 @ 6:34am 
beatboxing
how to make a good omlette
how to backflip(looks cool)
how to sing despacito (would make the lady elves swooon)

mufur Jan 9, 2018 @ 6:44am 
it's your campaign... do what suit you best
HobbyCathartic Jan 9, 2018 @ 6:45am 
With either High Elf Lord I invest 3 skill points into the archer buffs as solid arrow lines are important to High Elf armies. I've seen people avoid them altogether, giving up an early game advantage for a late game one, but I think the pros far outweigh the cons because I always have archers in my armies.
burningmime Jan 9, 2018 @ 6:47am 
I always go blue (bottom) first. Pick your poison for the first 4 skills, then rush into Lightning Strike and Quartermaster (2 best skills) and the last one that goves an additional 8% upkeep reduction. Paying 23% less upkeep more than makes up for the 15% per lord increase on VH/Legendary. Lightning strike is a must-have for fighting the AI.

After this, I go into the red skill line to buff whatever type of troops you're using. Tyrion has some unique skills also that you'll definitely want to pick up, and every lord will want to dedicate themselves to a god when able. You can take mounts as you desire, and of course every non-legendary lord gets immortality ASAP (level 20).
Corvus Jan 10, 2018 @ 2:19am 
Thanks for the replies. I suppose I'm mostly concerned about how much to invest in each of the yellow, red, and blue trees. Particularly in the case of Tyrion, I know it's not really possible to complete all three trees (unless you skip both Bloodline of Aenarion and Defender of Ulthuan). Also, I'm used to playing Empire, where the blue tree typically wasn't that useful, though it seems that it's much more useful this time round for the High Elves.

So, to reiterate my question, between the standard yellow, red, and blue trees, which two out of three are the most valuable to complete?
Shirome Artiste Jan 10, 2018 @ 3:39am 
For HE it really depends, although you'll never go wrong with investing in blue up to at least lightning strike, possibly picking up quartermaster as well to unlock the final perk.

Additionally, it tends to be well worth it to grab some of the first line of army buffs, given that you're going to be using some form of archers until the very last turn in every army anyway.

Then you're left with a choice: Turn your (generic) lord into a wrecking ball or turn him/her into a statstick for your army. Legendary lords tend to be better off doing the former(As they tend to come with a whole bunch of unique perks to pick up, oftentimes turning them into army-killers on their own) whereas e.g. a princess with +ranged damage armywide could well benefit from basically going all-out on buffing archers near her for maximum damage output.

Or mod the game and choose it all, it's up to you really.
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Date Posted: Jan 9, 2018 @ 6:29am
Posts: 6