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That's not a memory leak, it's a flood. Needless to say it'll crash once memory usage reaches 100% of system memory.
I've tried running fullscreen, windowed, high detail, low detail, nothing seems to make a difference.
How are you arriving at the conclusion it’s a memory leak ? Just an assumption or are you using a third party program to monitor the games memory usage ? If so can you say if it’s a system memory leak or video memory ?
It occurs (occasionally) when I entering a battle. So FPS will be ~60 all game, until a particular battle starts, and it immediately starts running poorly. I alt-tab, check the mem usage, and it'll be climbing. The longer this goes on for, the worse game performance gets until it crashes.
I only ever play co-op multiplayer, if that's relevant. But it'll start leaking about 7mb per second, climbing to around 15mb per second toward the end. It's a real doozy!
Edit: I should also mention that I have unticked the 'let the game use system memory for video memory' and it still occurs. I'm stumped.
Definately sounds like something screwy, pinning down the cause is the fun part....
Interesting your saying it multiplayer related, can you spare some time and do some thorough testing on single player to give some comparative info.
Another possible point of reference is spare hdd / ssd space, if the page file doesn’t have enough space to do its thing, it can cause all sorts of fun things.
And this is very likely the cause for you at least.........a thing to note with windoze, you need at least 10% of your OS hdd as free space just for windoze to be happy with the page file.
Page file is stored on C: SSD which is presently about 40% full, all set to auto managed by windows.
Game is on my G:, a physically different SSD that is presently about 50% full.
Shadowplay is already disabled (was ruining FPS in other games for me).
D'oh. :(
How on earth have you ended up with your game installed on “g” drive, It’s not an external drive is it ? Even if it’s in your rig case and you custom set the drive letter, it’s odd to say the least. If it’s an external drive, there’s a possible problem right away, if not, then it’s back to a single player game test for something to compare.
You need to try and pin down the exact circumstances your finding the faults occur in, then you can start working through it.
C: SSD - Windows 10 only
D: HDD - Media, programs and other claptrap
E: Bluray drive - According to historians, in ancient times, people would put a 'disc' in this as a means of accessing previously stored data. It's largely ornamental.
G: SSD - (internal drive) Games, games, games! :D
PS. Thank you very much for trying to help me guys, I really appreciate it. I'm not blaming TWW2 for the leak, could very well be driver related. I'll be running some proper diagnostics next time it leaks.
All good, your positive attitude and not immediately blaming the game is why others are happy to help, that said i wouldn't be ruling out a possible glitch with the multiplayer under certain conditions being game coding related, thats why im keen to see how you fair with a single player vs the multiplayer.