Total War: WARHAMMER II

Total War: WARHAMMER II

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Rev Oct 2, 2017 @ 11:44am
Sea Loot
Anybody else found that farming sea loot turns into a chore on the campaign map? I get the idea but where's the risk/fun in it? I feel like drastically reducing the number of sea spawns whilst buffing the reward from looting ruins would make more sense.

There seems to be little to no risk doing it and they're so abundant it seems necessary to have at least one lord playing pacman the entire campaign.

https://imgur.com/ocWBg6c
Last edited by Rev; Oct 2, 2017 @ 12:22pm
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Showing 1-15 of 17 comments
Rayniel Oct 2, 2017 @ 11:49am 
reading my mind
Krude Oct 2, 2017 @ 11:50am 
it is out of the way, it's not mandatory, it's just a choice you don't have to farm it lmao
Rev Oct 2, 2017 @ 11:54am 
Originally posted by Noh:
it is out of the way, it's not mandatory, it's just a choice you don't have to farm it lmao

They're not out of the way if you can have a single lord consistently looting them every 1-3 turns. It is a choice sure, but it's often just 10k & other strong buffs just sat waiting for me in the ocean.. I'm not going to say no... there's just no fun in it.
Last edited by Rev; Oct 2, 2017 @ 11:54am
gachi is manly Oct 2, 2017 @ 11:56am 
I didn't have a problem with how they're implemented but your idea of decreasing them while buffing ruin rewards sounds good as well.
Last edited by gachi is manly; Oct 2, 2017 @ 11:56am
Dont know if your complaining about it or just making a statement lol
Scar Glamour Oct 2, 2017 @ 11:59am 
If ruin loot wasn't so random/rare, I would be up for it.

As things stand, I'd really wish sea loot was much more rare and with an odd battle involved (make it a land battle, idc), while ruins were a spawn separate from actual cities and offered more consistent rewards.
Rev Oct 2, 2017 @ 12:02pm 
Originally posted by Idiots of War-Michael-Leader:
Dont know if your complaining about it or just making a statement lol

I like the idea I just feel it's way too op for how easy it is. Whereas treasure hunting ruins often isn't even worth it as the reward is underwhelming AND presents a risk.
Rev Oct 2, 2017 @ 12:05pm 
Originally posted by Heresiarch:
If ruin loot wasn't so random/rare, I would be up for it.

As things stand, I'd really wish sea loot was much more rare and with an odd battle involved (make it a land battle, idc), while ruins were a spawn separate from actual cities and offered more consistent rewards.

I agree, it's a shame there's no naval combat to complement this feature. Random Kraken encounters would go awesome with this - not sure if they exist in the Warhammer universe though!
Longtoke Oct 2, 2017 @ 12:06pm 
Yup, definitely needs some risks vs rewards aspect added to it, and something to either slow your ability to get them or increase the lords required to gather them regularly.
Longtoke Oct 2, 2017 @ 12:09pm 
Originally posted by Rev:
Originally posted by Heresiarch:
If ruin loot wasn't so random/rare, I would be up for it.

As things stand, I'd really wish sea loot was much more rare and with an odd battle involved (make it a land battle, idc), while ruins were a spawn separate from actual cities and offered more consistent rewards.

I agree, it's a shame there's no naval combat to complement this feature. Random Kraken encounters would go awesome with this - not sure if they exist in the Warhammer universe though!

Definitely room in the lore for it, lothern sea guards wear sea serpent skins as cloaks, part of their right of passage being having to kill one. The far reaches of the deep oceans certainly have giant monsters lurking in the depths.
Rev Oct 2, 2017 @ 12:14pm 
Originally posted by Longtoke:
Originally posted by Rev:

I agree, it's a shame there's no naval combat to complement this feature. Random Kraken encounters would go awesome with this - not sure if they exist in the Warhammer universe though!

Definitely room in the lore for it, lothern sea guards wear sea serpent skins as cloaks, part of their right of passage being having to kill one. The far reaches of the deep oceans certainly have giant monsters lurking in the depths.

Maybe game 3.. but best not get our hopes up..
Rev Oct 2, 2017 @ 12:22pm 
I mean... seriously?

https://imgur.com/ocWBg6c
Vacca Oct 2, 2017 @ 12:24pm 
Yeah, as of now it's ridiculous. Might as well open cheatengine and add yourself 10k per turn, it's the same damn thing.
Mactalon Oct 2, 2017 @ 12:38pm 
I haven't used them all that much yet. If I see one I sorta plan to go get it but mostly keep campaigning and only get one if I have a lord free. I could make a lord to just go get them I suppose but farming them intentionally sounds kinda boring so I just get them when I can.
gachi is manly Oct 2, 2017 @ 12:40pm 
Originally posted by Mactalon:
I haven't used them all that much yet. If I see one I sorta plan to go get it but mostly keep campaigning and only get one if I have a lord free. I could make a lord to just go get them I suppose but farming them intentionally sounds kinda boring so I just get them when I can.

I mean, when your dark elves it's as easy as making a black ark and have it troll around the oceans for free stuff. You'd be trolling around with a black ark anyways so may as well make money while you do it.
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Date Posted: Oct 2, 2017 @ 11:44am
Posts: 17