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The High Elf and Lizardmen point of friction tends to be conflicting ideas of superiority: the Lizardmen believe only they can see the Old Ones' plan through to fruition, while the High Elves tend to think their own ideas are better.
So they agree on the concept of stopping chaos, but how exactly differs.
There you go, now you have a nice story to tell your children before bed AND realize why Lizardmen relations are particularly tricky.
Lizardmen communications need some serious work man.
If that happened, imagine what kind of disasters they can do with battle orders and other important stuff.
Well....Saurians dont apperar to be very smart after all.
If they are how to they match up with the other good factions in power? I understand that Cathay is the strongest that or the high elves of the good factions.
But what about the lizardfolks
So no, in short - not gods. Extremely powerful and advanced beings, but I wouldn't consider them gods.
The Chaos Gods aren't technically natural born gods. They are just demons who became extremely powerful.
other factions (by myself):
Empire: Neutral Good, with most variations
Bretonia: Lawful good, classic Paladins
High Elves: Lawful, good to neutral (they can do "evil" stuff but not malicious in their motives)
Wood Elves: True Neutral af (they see all ways of life as valid)
Dark Elves: Chaotic Evil (bask in bloodshed, malicious schemings etc)
Dwarves: Lawful neutral (tradition over everything)
Vampires: Neutral Evil, with different clans branching out (Lahmia more like chaotic neutral to even chaotic good; Blooddragons are lawful neutral as they seek honourable battle; etc.)
Orcs: Chaotic Evil (WAAAGH!)
Ogres: Chaotic Neutral (they're mercenaries and plunderers)
Chaos: Lawful Goo... almost had you there. They're Chaotic Evil af.
Skaven: chaotic Evil (they have their own plans and if they work with you it's for their own benefit)
Tomb Kings: Lawful Evil (they could be convinced to work with you, but mostly they dislike the living and are true to their King Settra, they hate Vampires)
this is not supposed to be definite, but to help give people more of an idea of how to think of the factions. Some are more likely to work together, and I've also seen them grouped into "Order" and "Destruction", which makes for some funny pairings. (like Tomb Kings and Empire being pro Order).