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If you mean getting your units to experience chevron 9, then I'm fairly certain it's just ammount of kills normally, but you can get modifiers from skilltrees or faction events.
Heroes actually get a bit of EXP now even when they're not in an army. It used to be in WH1 that you had to deploy them on the campaign map for them to gain exp and use their campaign skills.
Now they automatically use their campaign skills and gain a bit of exp per turn from just standing around.
I know because I kept a bunch of Entrepreneur High Elf mages hanging around the capital for extra income. They occasionally gained levels despite doing nothing.
In the Vortex campaign I could recruit an army and by the time they got to the field they would be gold chevrons.
Otherwise, it's things like Empire Captains, Gorebulls, Wight Kings and Paladins which you need to embed in an army to provide XP through training. Some factions don't get that at all, like Greenskins and Skaven. Mainly because they are all about throwaway units and cheap reserves.
Your units will get more xp for killing bigger units. Especially other Lords and Heros. I can't remember the exact amount of xp, but getting the killing blow on a Lord will give that unit a full chevron rank up until like rank 5. At that point it give most of a level but not the whole thing. Also, single unit Units (like Giants, or Dragons, or Eagles, etc) will give a nice chunk of XP when defeated
You also seem to get more xp from killing units which have the advantage over you. As in, I noticed a couple units of spearmen routing after a battle so I attacked them with my cavalry. The cavalry didn't get much xp from killing a routing unit of archers, but when I cleared out the spearmen my cavalry had gained much more xp. Obviously don't do this until they rout though.
I think so, but it's a very small number if it does exist. A Lord will get like 1100 XP from winning a battle (and like half that from losing (500ish)), and a Hero will get like 400-600 XP from being in that Lord's army for the battle. Otherwise the Hero will get about 1000-1100 XP from successfully completing an action (assassination, or military sabotage, or block army, etc.). The Hero will get about half if they fail the action (I'm not sure if they get less for being in a losing battle)
From what I've noticed, XP gain comes from a few factors.
1. How many kills is it getting, with a small amount coming from damage. (You get the most from kills)
2.How powerful is your unit vs how powerful is the enemy unit (so a T4 unit vs a T1 unit will not give the T4 unit as much xp. They would gain more the higher the Tier of the enemy unit)
3. Are they routing or not
4. A small gain from winning against your counter (once again, I wouldn't do this until the enemy is routing)
5. Partial gain if the enemy unit has chevron ranks (It's hard to figure out how much this actually is though)
Cheers, hope this helps
Which is bad because battles you win where you were greatly outnumbered and had 3x as many kills as deaths wind up pyrrhic.