Total War: WARHAMMER II

Total War: WARHAMMER II

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Klarum Oct 6, 2017 @ 11:48am
Sea treasures too OP?!
I have only done one campaign but basicly the sea treasures kept respawning around my regions meaning i have an endless supply of gold and magic items.

Is the respawning happening to everyone? If so do you not think it is unbanlanced since the AI does not seek them out actively.
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Showing 1-8 of 8 comments
Demon of Razgriz Oct 6, 2017 @ 11:50am 
I tend to agree, but this is an easy case of if you think its OP and don't want to use it, then don't.
Klarum Oct 6, 2017 @ 11:51am 
Originally posted by -SG1-Shadowscall:
I tend to agree, but this is an easy case of if you think its OP and don't want to use it, then don't.

I know. The respawning part is really what I was trying to confirm.
lubed_assassin Oct 6, 2017 @ 11:53am 
yeah they respawn, but the op is the one where u select battle or campaign bonus... land a +25% physical resistance buff for your whole army... march directly into arrowfire... profit $$.
Last edited by lubed_assassin; Oct 6, 2017 @ 11:53am
Demon of Razgriz Oct 6, 2017 @ 11:59am 
Originally posted by Klarum:
Originally posted by -SG1-Shadowscall:
I tend to agree, but this is an easy case of if you think its OP and don't want to use it, then don't.

I know. The respawning part is really what I was trying to confirm.
Yeah, you can pretty much keep a lord (just on his own, no army) out at sea the entire game doing nothing but picking up treasures if you want. Occasionally, he might be killed by enemy fleets, but the amount of treasure and bonuses you can get make up for it, a lot.
Kirb Oct 6, 2017 @ 12:01pm 
Originally posted by -SG1-Shadowscall:
Originally posted by Klarum:

I know. The respawning part is really what I was trying to confirm.
Yeah, you can pretty much keep a lord (just on his own, no army) out at sea the entire game doing nothing but picking up treasures if you want. Occasionally, he might be killed by enemy fleets, but the amount of treasure and bonuses you can get make up for it, a lot.

This, I always hire a second lord when I start a campaign to settle nearby ruins (Saving main army from losing half their hp) and then sail off to get $
gachi is manly Oct 6, 2017 @ 12:02pm 
Yea, they do seem too powerful. Already wrote a big post about it in another topic just like this so I won't go into details.
Prexxus Oct 6, 2017 @ 12:34pm 
They are pretty ridiculous.
Trel1305 Oct 6, 2017 @ 12:39pm 
Made a post about this and yea I agree its a little much, like the items you can get from it but I changed my stance on it a little bit as I started legendary and those treasures came in handy ALOT. Espcially when with lizard men and you use the rite with the Feral summons. Immediate jump in cost.


I still say there should be more risk and reward on them. Perhaps a small battle? (Stops you from soloing) Debuffs, wound your lord etc
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Date Posted: Oct 6, 2017 @ 11:48am
Posts: 8