Total War: WARHAMMER II

Total War: WARHAMMER II

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Maxamar Oct 4, 2017 @ 4:31pm
High Elf Archers
High Elf Archers need a ♥♥♥♥♥♥♥ nurf serously the AI just spams them at you and you eilter retreat or died before you even get close to them there is no counter even calvery fails to reach them.
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Showing 1-11 of 11 comments
LuNi Oct 4, 2017 @ 4:37pm 
Shielded units with high armor is your counter. They don't have AP missiles.
Last edited by LuNi; Oct 4, 2017 @ 4:37pm
Yeah, use shielded units with armor. Or decently armored cavalry once they are firing upon your normal troops. If you're playing Skaven, use menace below to tie them up long enough to get into range. Artillery also can counter them perfectly well, out-ranging and out-damaging them (especially good with Skaven plagueclaw catapults).

Lizardmen have highly armored and shielded melee infantry they can field, as well as monsters that can get into archer lines. Skaven have artillery, menace below, and their own shielded units that are also fast enough to get to the archers in time. Dark Elves have shielded infantry, as well as shielded archers that - while shorter on range than High Elf archers - can win out against them once you move them in range.
chopper [FD] Oct 4, 2017 @ 4:44pm 
Shielded units, armored units, or both. Plenty of good archers also present in WH1 rosters, HE are nothing spectacular and everything has a counter.
Hexagoros Oct 4, 2017 @ 4:50pm 
The entire High Elf roster is based around their 'good' archers. Everything is basically of 'normal' quality.

Nothing about the High Elf unit list is 'spectacular' aside from their long range archers. Dark Elves have better cavarly and (arguably) better infantry, the Skaven have great artillery, and the Lizardmen have way better infantry and monsters.

You can't nerf High Elf archers or the rest of their army just falls apart.
Last edited by Hexagoros; Oct 4, 2017 @ 4:52pm
Trel1305 Oct 4, 2017 @ 4:51pm 
Originally posted by Maxamar:
High Elf Archers need a ♥♥♥♥♥♥♥ nurf serously the AI just spams them at you and you eilter retreat or died before you even get close to them there is no counter even calvery fails to reach them.

They suck vs Armored units
Vain Oct 4, 2017 @ 4:51pm 
I fought a bunch of chosen yesterday and the archers I had didn't cause any damage.
Red Bat Oct 4, 2017 @ 5:00pm 
Originally posted by Hexagoros:
The entire High Elf roster is based around their 'good' archers. Everything is basically of 'normal' quality.
Worse than that actually. Their spearmen will fall to clanrats, a unit that costs a lot less.
StarofTanuki Oct 4, 2017 @ 5:01pm 
Originally posted by TyrannicalKitten:
I fought a bunch of chosen yesterday and the archers I had didn't cause any damage.
How ? even my skinks can kill Chosen .
toxIC Oct 4, 2017 @ 5:22pm 
Lore of shadow (if you can) and pendulum your way to victory.
Maxamar Oct 4, 2017 @ 5:30pm 
At the moment I am playing early high elves vs the other high elve house's sheilds don't seem to do much closes things i have to aty is birds but god they don't stand a chance vs them. guess I just ahve to wait till i have some arty.
chopper [FD] Oct 4, 2017 @ 5:48pm 
I suggest you try out strategies in custom battles. You can see what works and what doesn't.

But I tell you right now, don't throw large sized units like dragons/eagle beast at archers. Arrows chew through flying units very fast.
HE vs HE, your best bet is to also use archers and focus fire 3 units vs 1. AI tends to spread the damage and that's a losing strategy. Also, your shock cavalry (the cheapest one) is a hard couter if you attack from multiple directions.

Here's a strategy. Send in first a line or two lines of spearmen in thin file (e.g. 3 row deep). They will soak up the first volleys. Then engage from range with your archers from behind the speamen line. At the same time send in 2-4 shoc cav racing up on the flanks all the way past their archer line. If the enemy archers take the bait to fire on the cav you pretty much win (Remember to alway run away from missile fire with the cav). If the enemy archers ignore you cav then charge them from behind. By now, your melee frontline should have been engaged. Try it out.
Last edited by chopper [FD]; Oct 4, 2017 @ 5:49pm
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Date Posted: Oct 4, 2017 @ 4:31pm
Posts: 11