Total War: WARHAMMER II

Total War: WARHAMMER II

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Jadawin Nov 5, 2017 @ 4:27pm
Autoresolve too easy compared to manual battle?
I tend to autoresolve too many battles - because I almost always do better autoresolving than fighting myself. This was true to some extent in TWW1, but even much more so in TWW2 in the Bretonnia campaign I've played so far. On several occasions I forced myself to do a battle that showed even or slighlty positive odds manually, got defeated, then reloaded a save, autoresolved the battle and won it.

Now I may just really suck at battles. But what I noticed is that in these battles, once the manual battle had loaded, the balance of power shown at the start of the battle was actually not nearly as positive as had been shown in the campaign mode - instead of having 55-60% odds, I started the battle with 30-40% which seemed much more realistic to me.

It seems like for autoresolving some units are just not valued correctly, or not in how they actually perform against certain other units. Maybe that problem is especially relevant for Bretonnians with their many pronounced weaknesses and limitations.

Anyone else noticed this? Mostly it bothers me because it makes me autoresolve too often which is boring. I've been looking for a mod that adds a general penalty to autoresolving so that only really one-sided encounters are auto-resolvable, but couldn't find such a mod for TWW2.
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Showing 1-15 of 15 comments
Durak Nov 5, 2017 @ 4:32pm 
It also depends from the Race you are playing. Skaven have very bad autoresolve results compared to Vamps for example.
.. Nov 5, 2017 @ 4:33pm 
Yea that's just how auto-resolve goes. It's the only way for the AI to ever fight with each other. They provide that mechanic for you as an alternative especially since you don't want to spend time fighting one lord against 3 of your high tier stacks for example. It's not the best, but I don't think it's one of the most imperative to fix either. I managed to beat 3 skaven stacks with just one saurus stack, but ik if I auto-resolve it I lose incredibly hard. They don't really take into account how you'll act, the special abilities that are in place and things of the like. It definitely would take some time just to modify the auto-resolve and have it be fully accurate.
Purin Nov 5, 2017 @ 4:36pm 
Auto resolve is the best way to play the game like 90 percent of the time. Say no to garbage sieges, full army of missile cavs, and all cancerous army compositions to save time. Ain't noboday got time to waste with lizardmen chasing down missiles while the AI constantly halts them.
Ingvar Nov 5, 2017 @ 8:37pm 
Auto-resolve looks at the stats on your units to determine who wins. The computer does not take into account units that require manual control, or a specific tactics to be effective. So if your running an army of archers you may want to fight the battle rather then auto-resolve. Auto-resolve also tends to destroy whole units rather then result in evenly distributed casulties, especially if they are cavalry.
Last edited by Ingvar; Nov 5, 2017 @ 8:37pm
Kruniac Zio Nov 5, 2017 @ 8:58pm 
Skaven have ♥♥♥♥♥♥♥ horrific autoresolves, yet I manage to slay-kill with them often, yes-yes.

Just play it out. I challenge myself to only manually fight battles, including ♥♥♥♥♥♥ garrison battles or one-sided losses. It's interesting.
Demon of Razgriz Nov 5, 2017 @ 9:02pm 
Originally posted by Kruniac Zio:
Skaven have ♥♥♥♥♥♥♥ horrific autoresolves, yet I manage to slay-kill with them often, yes-yes.

Just play it out. I challenge myself to only manually fight battles, including ♥♥♥♥♥♥ garrison battles or one-sided losses. It's interesting.
Yeah, its fun sometimes to do the your garrison versus a high end army. It's amazing some of the things you can do when your army knows they are already dead. :)
Ashantai Nov 5, 2017 @ 9:02pm 
I autoresolve battles where I know I can do better than the power meter says.

For example, if the enemy rocks up to my garrison which has ranged units I find I can defeat or at least bleed the enemy far better.

Sieges though? Usually I auto-resolve because they are just annoying sometimes. Same goes for dealing with armies annoying to chase down, like a Greenskin army randomly composed of 8 catapults and a shamen. Auto resolved for 20 losses whereas if I'd fought it by slow dwarves would have taken far more.
Last edited by Ashantai; Nov 5, 2017 @ 9:03pm
sycoman2 Nov 5, 2017 @ 9:10pm 
Auto resolve is a strange beast. Over time, after playing a number of different races and army comps you see the patterns and get a feel for how it fights. The first thing i can tell you is that there is no assumed strategy, it just mashes the armies together. I say this as evidenced by playing a lot of ranged and artillery heavy armies.

For example i could have an army of HE with 3 spearman, and the rest seaguard and archers, against an army of clanrats / sligers.
With the autobattler those spearmen are going to get their ♥♥♥♥ kicked in hardcore. Manually battling, depending on the terrain, there wont even be mele combat.
Last time i played teclis i had his starting swordmaster, 2 bolt throwers and the rest seaguard.
Every time i auto battled the swordmaster would get 100s of kills, while any indivudual seamaster unit would be lucky to get 10.
Manually battling ive won fights that showed 90% or so in the opponents favor.

One wierd quirk ive noticed is that sometimes the autobattler just decides that a particular unit is going to die. It could be 95% in your favor but that full health mele unit is still going to die becuase ♥♥♥♥ you...... Thats not always a bad thing though, its actually rather difficult to completly wipe out a unit in manual battle but the auto battler does it pretty much every time.


Last edited by sycoman2; Nov 5, 2017 @ 9:12pm
Ashantai Nov 5, 2017 @ 9:14pm 
Don't autoresolve cavalry at sieges. For some reason they tend to get massacred, often being wiped out. Even if you have only one unit they tend to get slaughtered.
Last edited by Ashantai; Nov 5, 2017 @ 9:15pm
sycoman2 Nov 5, 2017 @ 9:18pm 
Originally posted by Ashantai:
Don't autoresolve cavalry at sieges. For some reason they tend to get massacred, often being wiped out. Even if you have only one unit they tend to get slaughtered.

Thats funny because i had once a blessed cold ones unit that seemed to kill 1/2 the army by himself every time i autoresolved.
burningmime Nov 5, 2017 @ 10:41pm 
This seems true only with Dwarves. I played about 15 turns of a Dawi campaign, and was really triggered by the fact that the auto-resolve was giving me much better results than when I played it out. I could either auto-resolve until I was bored out of my skull, or manually battle and take it on the chin. I decided dwarves were a dumb race anyways, very little to micro in battle, overly defensive playstyle, just short fat dudes with Napoleon complexes.

With most other races, it seems like I can do better than auto-resolve. AR tends to fully kill off units instead of letting them run away. It also doesn't seem to take into account magic or army abilities (which might be why Skaven suck in it -- menace below is a *huge* part of their playstyle in campaign).
Demon of Razgriz Nov 5, 2017 @ 10:42pm 
Originally posted by burningmime:
This seems true only with Dwarves. I played about 15 turns of a Dawi campaign, and was really triggered by the fact that the auto-resolve was giving me much better results than when I played it out. I could either auto-resolve until I was bored out of my skull, or manually battle and take it on the chin. I decided dwarves were a dumb race anyways, very little to micro in battle, overly defensive playstyle, just short fat dudes with Napoleon complexes.

With most other races, it seems like I can do better than auto-resolve. AR tends to fully kill off units instead of letting them run away. It also doesn't seem to take into account magic or army abilities (which might be why Skaven suck in it -- menace below is a *huge* part of their playstyle in campaign).
Well, it looks like another entry in the book for this one.
Malaficus Shaikan Nov 5, 2017 @ 10:54pm 
Auto resolve looks at the stats.
Better stats win.

Manual fight: Distance, moraal, spells, etc.
There are alot of stuff that auto results skips over.
For example:
I can just spam a low tier unit and overrun entire nations using nothing but numbers.
If i try doing that in manual my troops would be routed time and time again.

I find myself using auto resolve alot because i play the game to long.
After 3 or 4 fights i just want to auto resolve my way to victory.
Zorlond Nov 5, 2017 @ 10:55pm 
The autoresolve power bar gives too much weight to skirmishing units, and doesn't penalize for over-relying on one unit type. So an army of nothing but javelin skinks would be 'unstoppable' according to autoresolve, yet fall to pieces almost instantly in manual battle.

Sadly, the AI just looks at the power bar when assembling it's armies, so this sort of army just keeps showing up. No, Brettonnia, your 19 Trebuchets aren't going to win this fight...

If the devs would just include a small recursive % penalty for multiple copies of the same unit, the power bar would be more accurate. You'd be surprised how big a 5% penalty gets over 19 iterations.
Last edited by Zorlond; Nov 5, 2017 @ 10:59pm
Ohio9 Nov 5, 2017 @ 10:57pm 
Not my experience at all. Autoresolve always results in me taking way more casualties then I would if I fought the battle manually. It routinely results in entire units being wiped out that I can easily save when I fight the battle. I never use auto-resolve unless I outnumber the enemy by so much that it's an assured with win minimal losses.
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Date Posted: Nov 5, 2017 @ 4:27pm
Posts: 15