Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Valve/Steam: Makes sure you can play their games on all systems.
It's also free unlike Virtual Desktop.
And will also most likely get more updates than AirLink
A good alternative to air link
Thx for confirming that is the reason tho!
p.s.
this litteraly makes me able to play certain games in 120hz which is crazy!
Why is it, that in virtual desktop, i also get 2 m/s less in frametimes, while virtual desktop is also a layer, bringing it back, to the same amount of layers as you mentioned, when using the link application.
hmm?
Note: the resolution is the exact same, all across the board with these tests.
Because i think there is just something, that is different in the software that oculus link uses, compared to virtual desktop/steamlink, that causes my performance to be so much better in the latter 2.