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EDIT: Also add a tag to the library for Remote Play to create a Dynamic Collection with the games that support it.
Check the game settings. Remember that if both of you are playing with keyboards, that usally means one player uses the WASD to move and the second one uses the arrow keys. This is how it is for the Lego games for example.
If a game requieres a gamepad for at least one player in local multiplayer, then it requieres it too for Remote Play.
I guess what I'm saying is i really hope this feature evolves for 2 players to each have separate keyboard/mouse support, although I suppose that would just make a local co-op game into a proper multiplayer game that wouldn't require this tech to begin with, and that Valve and game devs will consider that more trouble than it's worth.......pity.
I suppose Valve could do some weird mix of virtual gamepad setup using the already existing gamepad options that Steam has and add second mouse support to make the game think you have a gamepad for the second player but is actually K&M. A mess xD
Your solution could be to do it yourself with vJoy or any other virtual gamepad program and set it up so the second player uses the arrow keys and the game thinks is gamepad input, while you play with the WASD combination using normal keyboard controls.