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This game is awesome. They have a lot of talent programming raw C++.
They'd probably program it in something simpler for PC, but i think they're aiming to port that to mobile platforms as well, so…
The game engine uses a number of popular open-source(*) libraries including SDL 2, OpenType, ImGui, Lua, and LuaBind, which is common with many indie (and large) game studios. Additional they use the commercial FMOD for audio / sound library, which is often cheap (i.e. free) for indie games.
(*) Mostly "MIT" / BSD licensed, and appears to be used in accordance to the licensing terms.