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Also the "Reset Turn" ability once per battle is really great when something happened that you didn't account for. On the subject of unavoidable damage - some battles i agree with you that there will be unavoidable damage - war is hell as you cant save everybody. You do the best you can to keep going and keep damage low.
Its a brilliant game.
The game is virtually deterministic and I can play the game on hard and win 7-8/10 games...
If you wouldn't try to sound so smug and convinced of your own over-exaggerated importance and spout your inflated ego, gods forbid, people might even help you.
Oh, wait, there is literally a metric ton of guides.
So you're an untalented, loud *and* lazy troll. What a catch!
On a serious note: The game is deterministic and punishes every mistake you make exceedingly hard. Stop being a fool and blaming the game, listen to what people say. If the game *appears* extremely unfair, you are basically working against yourself. Pushing enemies into one another causes extra damage to both enemies, use terrain to your advantage, learn enemy types and position more carefully. Boom!
If you try to play checkers on chessboard while the enemy actually plays chess, you're gonna lose, simple as that.