Fallout Shelter
MrPurple33 Apr 12, 2017 @ 11:30pm
Ghouls killed by Water ?? Hahahaha !!
Have a good Defense Team (2 teams, which I rotate depending on training) and my 2nd Line of Defense Is a Water Processing Plant with 3 Hardcore Women with variable weapons (One has the Burnmaster Flamethrower !!) I have found though, with 5 Attacks and counting that If you Let raiding Ghouls bypass your defenders and head Into the Water Room, they Die INSTANTLY -- the room dwellers take minimal Radiation , but Insta-kill for Ghoulies -- I'm thinking since Water Processing "kills" Lingering Radiation In the Vault It has a Super-Effect on Rad-emitting Ghouls - anyone else noticed this??
Last edited by MrPurple33; Apr 13, 2017 @ 12:00am
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Showing 1-14 of 14 comments
Ryuu Apr 12, 2017 @ 11:37pm 
Never heard of this, needs research :hee:
MrPurple33 Apr 12, 2017 @ 11:38pm 
Originally posted by Ryuu:
Never heard of this, needs research :hee:
research It -- It's freakin' great !!
Ryuu Apr 12, 2017 @ 11:40pm 
Ghouls are weak anyway, they die in first room for me. Oh, that room IS water room! i'll take a closer look.
Alyssa Princess Apr 13, 2017 @ 12:13am 
Ghouls all collapse before most of the dwellers in the room can even do attack animations no matter what the room type.
Diarmuhnd Apr 13, 2017 @ 2:28am 
yarp ~ my first 2 gate defenders kill all 6+ feral ghouls before they get a chance to leave the gate room.

Feral ghoulds are just glass cannons that have cooties.
Last edited by Diarmuhnd; Apr 13, 2017 @ 2:28am
Irish Shaman Apr 14, 2017 @ 3:04pm 
Just had this happen to me. 6 Ferals attacked, I couldn't figure where exactly my best gunners where as I had just logged on after a day. They ran past my Mr. Handy and all the way to the 2nd floor. I had my defences on the way to intercept them in the Diner room they were going to enter and before one of my dwellers could fire once all 6 of them disappeared.

Kinda weird, but saved me some Radiation and time.
Sinclair Apr 14, 2017 @ 3:20pm 
My first room is a waterroom too, and yeah they die when they walk in for me too :P
Otarin Apr 14, 2017 @ 3:32pm 
sisi jajaja
D-Ice<3 Apr 14, 2017 @ 4:08pm 
It's because the damage your dwellers deal is the same as the radroches or every other enemy. It's dps and it doesn't matter if you see a shoot animation or not.

I have a legendary rocket launcher and a fatman. If I place 2 dwellers with those weaponsin the vault door. The guhls just die without a shoot animation.
Magic Apr 14, 2017 @ 4:53pm 
ghouls die in my vault entrance... you just need two guys with good guns
littleAim Apr 14, 2017 @ 5:44pm 
My Chaingun doesn't care much!

Train your S.P.E.C.I.A.L - skills !
MrPurple33 Apr 14, 2017 @ 6:10pm 
^^^^^ THIS GUY ...... Heavy Like !! give him Sandvich !!
DeadlyPaperCut Apr 14, 2017 @ 6:52pm 
They are just really easy to kill, my first room is a power room with my best dweller and they also die once they enter
MrPurple33 Apr 14, 2017 @ 7:05pm 
good research all, on what I thought would be a simple topic -- Apparently, all our Good-Ol' Homegrown, Clean, Friendly Vault-Tec Vaults are Like diseases to the Aliens from "War of the Worlds" -- Radioactive Ghouls can't HANDLE the Fresh Air and Sanitary Conditions we all take for granted -- (Throw Soap at em' Jimmy !! Watch em' run !!)
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Date Posted: Apr 12, 2017 @ 11:30pm
Posts: 14