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And a too big radio room fully upgraded.
The radio room eats tremendous power. I was always short of power cause of 2 room radio room.
So I demolished it and it was more doable.
Shortage of food and water. is cause your population is too big.
But basically for a 3x power room optimal is 4 people working in it.
For food and water 3 people is enough.
Labs and Rad away lab. usually 3 people working in it is also enough.
But if you are skeleton crewing it. make sure atleast 1 of the 3 people working stuff. is high level.
basically you want either 3 high level working. or 1 highlevel and 3 noobs.
For food and water I have 1 3x room for both each with 5 dwellers. No rooms are upgraded as I don't feel my dwellers are good enough yet. They all have 7 dmg rusty laser pistols.
I wont increase it until all the current dwellers are replaced with fully trained from birth dwellers and all have 17dmg rusty plasma rifles then I will increase to 55 and make better outfits.
This is my vault: http://steamcommunity.com/sharedfiles/filedetails/?id=902978427
How many power stations do you have crewed? labs at start you don´t need to upgrade.
Labs are usually done for the storage of stimpacks. upgrade only produce more.
I currently only have 19 rooms, but some are temp endurance training rooms that will be torn down once I get the current (mostly low level) population to 10 endurance. I also try to rotate people through the appropriate training rooms to level the SPECIAL they need for the room they work in, but only when I have enough surplus to ride out the production slowdown.
build a few (1-4) extra 2 wide lvl 1 power plants. But build them so they don't border your main base, and try to not even lett them border each other. These will stay empty while your online playing, or you will place 1 pregnant female in each one since they run away from dangers and are invulnerable.
then when your about to log out for a while (sleep, RL agro, etc) put 1 decent power wokringg dweller in each of those rooms before you do. (can ignore this if you allready have those rooms crewed with the pregnant female). When you come back online, you move the dweller back to your main rooms for firepower / fire fighting strength.
& when you log back on all those extra power plants will have a resource cycle ready to claim when you log back in ( if enough time ahs passed). This will greatly increase your power reserves each time you do this, giving you more 'wiggle' room.
I use this method to help boost my survival mode vault. And it does great so far.. but im stille arly game on that latest survival attempt.
good luck have fun.
let me know if you need screenshots.
PS: this can be done for all resources